Search found 4 matches
- Tue May 09, 2006 10:45 am
- Forum: Beginners Help
- Topic: color changes not smooth
- Replies: 5
- Views: 309
I guess noone finds this interesting :) I mostly got rid of the effect by disabling the stencil buffer, though the banding is still visible when I look very closely. But I guess that's normal, because I also see it when I simply add a TestSceneNode with directional lighting to the HelloWorld example...
- Fri May 05, 2006 1:32 pm
- Forum: Beginners Help
- Topic: color changes not smooth
- Replies: 5
- Views: 309
I'm still a bit in the dark about this.. if I simply set the normals as colors float4 ps_main(PS_INPUT Pix): COLOR0 { float4 color = {1, 1, 1, 1}; color = color * normalize(Pix.Normal); return color; } I get this: http://img479.imageshack.us/img479/2135/banding5fr.jpg Where could all the green/pink ...
- Sun Apr 30, 2006 12:20 pm
- Forum: Beginners Help
- Topic: color changes not smooth
- Replies: 5
- Views: 309
Thanks for the replies! It's at least nice to know it's called banding, that should make searching for an answer a lot easier. I guess it's not really an IRR problem (I remember seeing the same behavior in an irrlicht example, but can't find it anymore), but I hoped someone would react with 'Oh yeah...
- Fri Apr 28, 2006 4:01 pm
- Forum: Beginners Help
- Topic: color changes not smooth
- Replies: 5
- Views: 309
color changes not smooth
Hello,
I hope this is not too stupid, but here it goes:
I often get things like this, like the color depth is very low:
Is there a basic setting I missed, or are these things more complicated than that?
I hope this is not too stupid, but here it goes:
I often get things like this, like the color depth is very low:
Is there a basic setting I missed, or are these things more complicated than that?