Search found 3 matches

by ahluka
Sun Aug 06, 2006 3:25 pm
Forum: Beginners Help
Topic: Constructing a texture from a memory buffer
Replies: 1
Views: 168

Well I found it, but it doesn't do what I need it to do and I'm not ripping apart and redesigning the last 2 weeks work.
by ahluka
Sat Aug 05, 2006 8:51 pm
Forum: Beginners Help
Topic: A few little problems
Replies: 5
Views: 412

You're missing out the bits per pixel argument.

Code: Select all

device = createDevice( driverType, dimension2d<s32>(512, 384), 32, false, false, false, &recv );
by ahluka
Sat Aug 05, 2006 5:04 pm
Forum: Beginners Help
Topic: Constructing a texture from a memory buffer
Replies: 1
Views: 168

Constructing a texture from a memory buffer

I've written a resource cache, which as you'd expect, can work with any type of data. To this end, when retrieving resource data a void* is returned.

I could've sworn I saw something in the API that creates a texture from a buffer, but either can't find or I was thinking of something else :oops: