Search found 11 matches

by 23yrold3yrold
Tue Jun 20, 2006 7:09 pm
Forum: Beginners Help
Topic: Last shot before I throw in the towel ...
Replies: 19
Views: 2192

Absolutely fantastic find. 8) I'm happy to see a concrete cause was found for this.
by 23yrold3yrold
Fri Jun 16, 2006 5:34 am
Forum: Beginners Help
Topic: Last shot before I throw in the towel ...
Replies: 19
Views: 2192

I'm going to do some digging and try to figure out exactly what it is that the plugin is doing wrong which makes Irrlicht barf. I am absolutely *not* going to open/save my models in mview every time I want to export them. You and me both, buddy, you and me both. :) It says the two options to set ar...
by 23yrold3yrold
Thu Jun 15, 2006 6:59 pm
Forum: Beginners Help
Topic: Last shot before I throw in the towel ...
Replies: 19
Views: 2192

OKay, here's another thing which has come up before. What exactly is the filename for Mview, because I can't find it in my DirectX SDK folder. I have a program called dxviewer.exe, but there's no Save feature (or any kind of editing, obviously). Also, is there a way to just make sure the Blender mod...
by 23yrold3yrold
Thu Jun 15, 2006 2:50 am
Forum: Beginners Help
Topic: Last shot before I throw in the towel ...
Replies: 19
Views: 2192

Re: I don't think the problem is Irrlicht

Don't be too quick to blame the issue on Irrlicht. Oh, I'm not. I just find it odd that it loads flawlessly in DirectX's viewer. Is it possible I'm using the wrong options for the plugin? I like Blender because I'm used to it, but if you can suggest another good model/animation editor I can use for...
by 23yrold3yrold
Wed Jun 14, 2006 10:29 pm
Forum: Beginners Help
Topic: Last shot before I throw in the towel ...
Replies: 19
Views: 2192

Last shot before I throw in the towel ...

Okay, I'll start from the beginning. I've been trying to work with Blender as an editor for models for Illricht (exporting models in .x format using the exporter at http://www.ben.3rdimension.co.uk/). But I'm still having a crazy time trying to get it to load/render properly. Here's all the info you...
by 23yrold3yrold
Sat Apr 22, 2006 3:33 pm
Forum: Beginners Help
Topic: Textures For .x Files
Replies: 21
Views: 8873

The MeshViewer from Irrlicht is useful to check whether models are correctly loaded by Irrlicht, but does not help with the reexport. It's the direct X viewer (apparently called mview.exe) which is part od the DirectX SDK. Exactly. The latest DirectX did come with a MeshViewer but it doesn't allow ...
by 23yrold3yrold
Sat Apr 22, 2006 6:04 am
Forum: Beginners Help
Topic: Textures For .x Files
Replies: 21
Views: 8873

Sorry; missed this: what i did was the following: i opened the .x in mview (screenie 1) and resaved it. after that i loaded it into irrlicht. it seems distorted when you get near to it but from further away everything is fine...as you said: backfaces. I'm not really that close though. And it's lower...
by 23yrold3yrold
Fri Apr 21, 2006 1:47 am
Forum: Beginners Help
Topic: Textures For .x Files
Replies: 21
Views: 8873

Yeah, I tried removing the space again all over and this time it worked. Guess I missed something first time. I set up a little camera rotation around the object and it looks like some of the faces are being culled incorrectly, which is weird since the normals are all correct in Blender. One more th...
by 23yrold3yrold
Thu Apr 20, 2006 12:41 pm
Forum: Beginners Help
Topic: Textures For .x Files
Replies: 21
Views: 8873

I tried removing the space; didn't help. I'll try that mview or MeshView, if I can find it. I see a MeshViewer in bin/Win32-VisualStudio but it looks completely different when running and doesn't load the mesh well ... thanks for your help so far; I just wish Blender would export right on it's own ...
by 23yrold3yrold
Wed Apr 19, 2006 3:40 pm
Forum: Beginners Help
Topic: Textures For .x Files
Replies: 21
Views: 8873

That script seems to work for me; at least it's the right shape now, near as I can tell since it's still a black mass. :) The image is UV mapped fine in Blender, unless I'm missing something (and I guess I must be) ... I have a material for the texture and everything. Hmm. EDIT: Aha! The console is ...
by 23yrold3yrold
Wed Apr 19, 2006 6:29 am
Forum: Beginners Help
Topic: Textures For .x Files
Replies: 21
Views: 8873

I'm having the same problem; model and texture load according to console, but I get a simple black shape when I try to open them in the "Hello, World" example. Exporting a .X file from Blender like the OP. Latest version of Blender. File looks fine when I open it in a text editor. Do I nee...