NEVER MIND!!! i got it. i'm so stupid i should shoot my self in the f*ckin' head before i hurt somebody. i didn't set up the project properly (the include directory, parameters)...
sory for bother.
damn i think i'll start knit instead of programmin
Search found 10 matches
- Sat Apr 22, 2006 10:10 am
- Forum: Beginners Help
- Topic: [SOLVED]createDevice ?
- Replies: 11
- Views: 1440
- Sat Apr 22, 2006 10:03 am
- Forum: Beginners Help
- Topic: [SOLVED]createDevice ?
- Replies: 11
- Views: 1440
damn it, i've got a more serious problem i think. here's a piece of code, that does absolutely nothing, besides creating device, scene, and not drawing anything, just waiting to be closed: #include <irrlicht.h> using namespace irr; using namespace core; using namespace scene; using namespace video; ...
- Sat Apr 22, 2006 9:13 am
- Forum: Beginners Help
- Topic: [SOLVED]createDevice ?
- Replies: 11
- Views: 1440
can i add a keyMap to a mesh? 'cause that's what i'm tryin' to do. i don't exactly need to move the camera, the main goal is to control the mesh. and anyway i think, the main problem was forgotten ;). the program won't even *compile* - all i get is a linker error. all the tips you gave me were ok, b...
- Fri Apr 21, 2006 9:13 pm
- Forum: Beginners Help
- Topic: [SOLVED]createDevice ?
- Replies: 11
- Views: 1440
- Fri Apr 21, 2006 8:52 pm
- Forum: Beginners Help
- Topic: [SOLVED]createDevice ?
- Replies: 11
- Views: 1440
the thing is i did write a class for a receiver and declared a variable of it's type. that's why i don't know where the problem comes from ;) EDIT: i've tried *exactly* what you wrote, but it didn't work. as well as trying out other renderers and any other variation that came to my mind ;). still no...
- Fri Apr 21, 2006 8:46 pm
- Forum: Beginners Help
- Topic: Simple question regarding an array of camera objects
- Replies: 4
- Views: 551
Re: Simple question regarding an array of camera objects
I hate pointers, and hate pointers to an object more, and pointers to an array of objects the worst... well, whytwulf, think about pointer to an array of pointers to objects or an array of pointers to arrays of pointers to objects or even a pointer to an array of pointers to arrays of pointers to o...
- Fri Apr 21, 2006 8:40 pm
- Forum: Beginners Help
- Topic: [SOLVED]createDevice ?
- Replies: 11
- Views: 1440
[SOLVED]createDevice ?
yet another (probably simple) problem. for the quake3 map test creating device looked like this: IrrlichtDevice* device=createDevice(video::EDT_SOFTWARE,core::dimension2d<s32>(640,480)); as in the movement tutorial it looks like this: device=createDevice(video::EDT_SOFTWARE,core::dimension2d<s32>(64...
- Fri Apr 21, 2006 7:06 pm
- Forum: Beginners Help
- Topic: Direct3d problem...
- Replies: 9
- Views: 551
i'm not exactly sure if i'm sure ;), but dev-cpp uses gcc compiler. i don't know what (if any) connection does it have with dev-cpp ide. never mind. anyway, the win32gcc library works perfectly well in dev-cpp. i had to use this one, as there are no dev-cpp libraries in irrlicht 1.0 included. (or i'...
- Fri Apr 21, 2006 5:33 pm
- Forum: Beginners Help
- Topic: File not Found
- Replies: 20
- Views: 561
i agree with xaron. linux uses / for describing dirs, but windows uses \. the problem is that \ is used in c char* types as control characters, and if u put \ in your pathname, compiler won't take it as a backslash, but as a unfinished control character. u should write \\ instead of \. that helped m...
- Fri Apr 21, 2006 5:27 pm
- Forum: Beginners Help
- Topic: Direct3d problem...
- Replies: 9
- Views: 551
Direct3d problem...
i've just downloaded irrlicht 1.0 and tested it with the "quake 3 map" tutorial. the problem is, that when i choose direct3d to be the rendere, all i get is an error message in the command prompt: "DIRECT3D9 Driver was not compiled into this dll. Try another one.". Available libr...