Search found 6 matches

by Zeft
Fri May 19, 2006 10:27 am
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 103457

the assert command causes the release error, not the sky-box one.
yes offcourse :oops:

ooh by the way, sory with spamming questions and complains. forgot to say in the first place it is a great tool, and a very cool framework that thaught me a lot :wink: .
by Zeft
Thu May 18, 2006 7:05 am
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 103457

yes, i've tried using microsoft visual studio .net 2003 & 2005(not express edtion) and build the full framework with debug options. it end up the same every time i fell from the level(only when i fell) then i shoot the game crashed. I get the skybox error too. look down and shoot. and I can veri...
by Zeft
Mon May 15, 2006 10:56 pm
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 103457

First of all sory bout the trouble, i've created a new fresh project(full framework) with irrwizard, and tried to create a new level state(copying the GameStateLevel01.cpp&.h, find and replace...) and comment the assert statement in GameEntitiy.cpp, that's all. the game works fine, no more crash...
by Zeft
Mon May 15, 2006 8:26 pm
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 103457

again, it happen when i shoot..(after sometime). i'm using codeblock nightly builds may 09(with GCC compiler) on Windows XP sp2, and import project from .dev file generated by irrwizard(full framework). and thinking bout it awhile i remember i also remove inline keyword from GameManager.h(not in the...
by Zeft
Mon May 15, 2006 10:51 am
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 103457

the problem i've post before doesnt exist when i'm using irrwizard 0.14.3 it just work fine(with irrlicht 0.14 and 1.0) it happen mostly when i shoot, if i just leave it stand still(no walking or shooting for a lot of hour), every thing is fine. but when i played it(with walking and shooting), for a...
by Zeft
Mon May 15, 2006 10:35 am
Forum: Project Announcements
Topic: IrrWizard?
Replies: 320
Views: 103457

hi, i'm currently using irrwizard 1.0, as in the tutorial i tried to create another level using the easiest way which is copying file GameStateLevel01.cpp and GameStateLevel01.h and rename it to GameEditState.cpp & .h. i've done all the search and replace. the only different is that i didnt load...