Search found 12 matches

by Bog_Wraith
Thu Aug 12, 2004 12:37 pm
Forum: Beginners Help
Topic: Problems creating multiple terrains
Replies: 2
Views: 341

this line : terrain = smgr->addTerrainMesh ("0",texture, heightmap,irr::core::dimension2d<irr::f32>(64.0f,64.0f),256.0f );

you can't have two terrain meshes named "0".
by Bog_Wraith
Thu Aug 05, 2004 9:10 pm
Forum: Project Announcements
Topic: Real time editor
Replies: 32
Views: 10244

I'll host it for you

I will host it for you if you want. Just let me know.
by Bog_Wraith
Mon Aug 02, 2004 3:48 am
Forum: Beginners Help
Topic: Setting Up Eclipse
Replies: 1
Views: 343

first off

1) Are you using Eclipse 3.0 and cdt 2.0?
2) What issues are you having exactly?
by Bog_Wraith
Fri Jul 30, 2004 1:33 pm
Forum: Beginners Help
Topic: manipulating mesh data in real time?
Replies: 10
Views: 1003

thanks

that's great arras, thanks a lot. I am gonna go play around with this now
by Bog_Wraith
Fri Jul 30, 2004 3:46 am
Forum: Beginners Help
Topic: manipulating mesh data in real time?
Replies: 10
Views: 1003

wondering

Hey arras, was wondering if you ever solved this problem?
by Bog_Wraith
Tue Jul 20, 2004 11:48 pm
Forum: Beginners Help
Topic: Irrlicht Water Question
Replies: 20
Views: 1690

Thanks for the ideas Midnight. I am still working on something and when I get it working, I will share it :)
by Bog_Wraith
Sun Jul 18, 2004 4:47 pm
Forum: Beginners Help
Topic: Irrlicht Water Question
Replies: 20
Views: 1690

eh dingo im using poor man's caustics right now meaning I am just using texture animation looping through 32 caustics images generated with http://www.lysator.liu.se/~kand/caustics/ . So basically im just creating a terrain mesh, calling createTextureAnimator, and addAnimator to the terrain mesh. Lo...
by Bog_Wraith
Fri Jul 16, 2004 5:43 pm
Forum: Beginners Help
Topic: Irrlicht Water Question
Replies: 20
Views: 1690

ok

I'm goint to try and use a numer of methods to create an underwater effect. The first thing I am working out is underwater caustics animation which i have working fairly well. Gonna try this with fog I think. Here's screen shot of the caustics, though you can't see it animated. Just imagine a pool b...
by Bog_Wraith
Thu Jul 15, 2004 2:51 pm
Forum: Beginners Help
Topic: Irrlicht Water Question
Replies: 20
Views: 1690

Thanks. I'm going to experiment with some things, let you all know how it goes if i get something working.
by Bog_Wraith
Wed Jul 14, 2004 5:26 pm
Forum: Beginners Help
Topic: Irrlicht Water Question
Replies: 20
Views: 1690

hmm

Yeah I was thinking, even if I made a cube and applied waterscenenode to it, it would still be empty inside. Does anybody know how an underwater effect is made usually? It is particle system or something? thanks
by Bog_Wraith
Wed Jul 14, 2004 2:19 pm
Forum: Beginners Help
Topic: Irrlicht Water Question
Replies: 20
Views: 1690

Irrlicht Water Question

I have used addWaterSurfaceSceneNode on several different kinds of meshes including addHillPlaneMesh and addTerrainMesh all with favorable results. I have examined the special effects demo, kinghtofflight's terrainv002, and thesmileman's summer fun winner, as well as my own results and I have come t...
by Bog_Wraith
Sun Jul 11, 2004 11:25 pm
Forum: Beginners Help
Topic: FreeWorld3D Terrain Loader Tutorial
Replies: 3
Views: 609

FreeWorld3D Terrain Loader Tutorial

Hello, I have written up quick and easy tutorial for loading terrain from FreeWorld3D. I have copied the format from the tutorials here to make it recognizable. It is really just a brute force method or rendering terrain from data, so it can easily be modified to any kind of data. Read here and down...