Search found 34 matches
- Wed Mar 04, 2009 9:24 pm
- Forum: Beginners Help
- Topic: Giving meshes that "retro" look
- Replies: 5
- Views: 649
Giving meshes that "retro" look
Hi guys, I was wondering what is needed to give my meshes that "retro" look from old 3d games where everything was just done with wireframes. I tried using this on one of those cubes you can get within Irrlicht: cube->setMaterialFlag(EMF_WIREFRAME, true); But it isn't cutting it. The wiref...
- Wed Mar 04, 2009 9:04 pm
- Forum: Code Snippets
- Topic: (HLSL) Cel (Toon) Shading
- Replies: 66
- Views: 53639
Hi BlindSide, Is it Direct3d only? I tried running it on Linux with OpenGL and the program just shows a black torus. I wonder what am I missing... I get these messages in the console: Irrlicht Engine version 1.5 Linux 2.6.27-12-generic #1 SMP Thu Feb 5 09:26:35 UTC 2009 i686 Creating X window... Vis...
- Wed Aug 16, 2006 7:34 pm
- Forum: Open Discussion and Dev Announcements
- Topic: XNA support request for Irrlicht ;)
- Replies: 6
- Views: 2017
XNA support request for Irrlicht ;)
Hello guys! I was thinking that adding a XNA "driver" for Irrlicht would be great ;) Read this stuff: Microsoft Invites the World to Create Its Own Xbox 360 Console Games http://www.gamedev.net/community/forums/topic.asp?topic_id=409602 Garage Games showcases Torque engine with XNA http://...
- Mon Aug 14, 2006 4:37 pm
- Forum: Open Discussion and Dev Announcements
- Topic: For spanish people
- Replies: 119
- Views: 21361
- Thu Aug 10, 2006 10:50 pm
- Forum: Project Announcements
- Topic: Magic Library - True Type windows font
- Replies: 319
- Views: 79296
- Thu Aug 10, 2006 7:35 pm
- Forum: Project Announcements
- Topic: Magic Library - True Type windows font
- Replies: 319
- Views: 79296
- Wed Aug 09, 2006 11:02 pm
- Forum: Project Announcements
- Topic: Magic Library - True Type windows font
- Replies: 319
- Views: 79296
- Wed Aug 09, 2006 10:10 pm
- Forum: Project Announcements
- Topic: Super Smash Bros Style 3D Fighter
- Replies: 6
- Views: 1825
- Mon Aug 07, 2006 10:10 pm
- Forum: Beginners Help
- Topic: Would this be possible?
- Replies: 4
- Views: 520
Welcome, Regarding your post, I will tell you something: you will NEED a coder ;) But, fear not, Irrlicht is very easy to get it going. VERY. And I think you won't have any trouble making that kind of game you describe. Download the SDK and do each one of the tutorials and you are almost good to go....
- Mon Aug 07, 2006 7:24 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Future for Irrlicht!
- Replies: 28
- Views: 3263
- Mon Aug 07, 2006 2:29 am
- Forum: Open Discussion and Dev Announcements
- Topic: A little bug in the forums
- Replies: 1
- Views: 634
A little bug in the forums
Well since the "bug reports" forum is for bugs in Irrlicht, I will report this bug with the forums in this place. I am not able to upload my avatar, the error message I get is this: Warning: copy(./images/avatars/142836387444d6a53397e99.jpg): failed to open stream: Read-only file system in...
- Mon Aug 07, 2006 2:13 am
- Forum: Open Discussion and Dev Announcements
- Topic: For spanish people
- Replies: 119
- Views: 21361
- Mon Aug 07, 2006 2:10 am
- Forum: Off-topic
- Topic: I quit my job today for irrlicht
- Replies: 37
- Views: 7966
The best of lucks to you juliusctw, I'm doing practically the same as you. I didn't get a very good job under contract, and went for a time limited well paid project. This way I will get some money and can devote to do what I want for some months (maybe a couple of years). Trying to make money of th...
- Tue Jul 11, 2006 4:52 pm
- Forum: Project Announcements
- Topic: Magic Library - True Type windows font
- Replies: 319
- Views: 79296
- Wed Jul 05, 2006 10:56 pm
- Forum: Beginners Help
- Topic: Problem compiling Irrlicht
- Replies: 2
- Views: 299