Thanks. No, it's not vista only. It was developed on Vista x64 machine. The program runs on Windows XP/x64 (haven't tried Windows 2000 so can't say one way or another).fullforce wrote:That looks great!
Is it vista only?
Search found 80 matches
- Sat Feb 17, 2007 12:57 am
- Forum: Project Announcements
- Topic: irrXbox360Controller
- Replies: 12
- Views: 33915
- Fri Feb 02, 2007 3:12 am
- Forum: Project Announcements
- Topic: irrXbox360Controller
- Replies: 12
- Views: 33915
- Thu Feb 01, 2007 1:38 am
- Forum: Project Announcements
- Topic: irrXbox360Controller
- Replies: 12
- Views: 33915
- Mon Jan 22, 2007 9:37 pm
- Forum: Project Announcements
- Topic: irrGUIEditor
- Replies: 15
- Views: 37403
Solver -- it's not ready yet. the only gui it can create is a button (working on checkbox next). i hadn't anticipated the need to disable the huge amount of properties for the control. so, it's taking me much longer to add and debug than i originally thought. so, if you need gui stuff now, i would ...
- Thu Jan 11, 2007 4:25 am
- Forum: Off-topic
- Topic: lug ate too much spaghetti today...
- Replies: 5
- Views: 978
- Thu Jan 11, 2007 3:58 am
- Forum: Off-topic
- Topic: lug ate too much spaghetti today...
- Replies: 5
- Views: 978
lug ate too much spaghetti today...
lug so full it hurts stomach. can't sleep with full belly... need to burn off the spaghetti by writing many lines of code. :lol:
lug made too much in pot. no one would help lug eat spaghetti so lug ate all spaghetti in the pot. now lug can't sleep. :oops:
next time, lug will make less amount of ...
lug made too much in pot. no one would help lug eat spaghetti so lug ate all spaghetti in the pot. now lug can't sleep. :oops:
next time, lug will make less amount of ...
- Thu Jan 11, 2007 3:51 am
- Forum: Code Snippets
- Topic: [C++/OpenGL] Toon (Cel) Shader
- Replies: 5
- Views: 7528
- Thu Jan 11, 2007 3:47 am
- Forum: Open Discussion and Dev Announcements
- Topic: slow progress on updates of Irrlicht.NET
- Replies: 12
- Views: 1951
- Thu Jan 11, 2007 3:44 am
- Forum: Code Snippets
- Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
- Replies: 158
- Views: 66899
- Tue Jan 09, 2007 1:05 am
- Forum: Open Discussion and Dev Announcements
- Topic: slow progress on updates of Irrlicht.NET
- Replies: 12
- Views: 1951
True. lug likes the gui designer in C# and C++ .Net. However, as far as .Net support, the Visual C++ .Net seems to lag behind the Visual C# support.
The intellisense for C# is way better than Visual C++. For instance, the intellisense in C# will suggest code snippet for commonly used code that one ...
The intellisense for C# is way better than Visual C++. For instance, the intellisense in C# will suggest code snippet for commonly used code that one ...
- Fri Jan 05, 2007 3:06 pm
- Forum: Project Announcements
- Topic: irrGUIEditor
- Replies: 15
- Views: 37403
as of 1.3 you'll be able to use guienv->saveGUI and loadGUI like you can with scenes at the moment. it would be cool if your GUI editor makes use of save/loadGUI and the attribute approach to editing data, so you can use it to position and edit IGUIElements which you know nothing about.
its a shame ...
its a shame ...
- Fri Jan 05, 2007 2:37 am
- Forum: Project Announcements
- Topic: irrGUIEditor
- Replies: 15
- Views: 37403
irrGUIEditor
http://i59.photobucket.com/albums/g319/lug_irr/irrGUIEditor/prototype.jpg
Yes, it's me lug once more. I've been working on a gui editor for irrlicht. Yes, I know there are several already available. But this one is different. It has a preview render window of irrlicht (far left in screen shot ...
Yes, it's me lug once more. I've been working on a gui editor for irrlicht. Yes, I know there are several already available. But this one is different. It has a preview render window of irrlicht (far left in screen shot ...
- Sat Dec 30, 2006 9:40 pm
- Forum: Project Announcements
- Topic: ATMOsphere
- Replies: 145
- Views: 114847
- Sat Dec 30, 2006 5:42 am
- Forum: Code Snippets
- Topic: (C++) random character/number generator
- Replies: 8
- Views: 9301
- Thu Dec 28, 2006 6:31 pm
- Forum: Code Snippets
- Topic: [C++] Functions to Convert from string to wchar_t to char
- Replies: 8
- Views: 7308
[C++] Functions to Convert from string to wchar_t to char
Here's a couple of functions that I had to research for the irrPreSettings project. Basically, the first one converts a string to wchar_t:
wchar_t stringToWchart(const std::string value)
{
// value to hold converted string
c8 char_value[64];
// convert from string to char
strcpy_s(char ...
wchar_t stringToWchart(const std::string value)
{
// value to hold converted string
c8 char_value[64];
// convert from string to char
strcpy_s(char ...