Search found 9 matches

by Silberdrache
Sun May 07, 2006 3:47 pm
Forum: Beginners Help
Topic: WOW controller in Irrlicht
Replies: 9
Views: 1529

@juliusctw

I'm really curious to test your class..so keep on fixing, please :wink:
by Silberdrache
Sat May 06, 2006 6:08 pm
Forum: Beginners Help
Topic: VC6++: Linker Error with the first Tutorial
Replies: 5
Views: 340

Naja, versuchst es halt mal in deutsch :wink:

Die Angaben für den Linker sind falsch. Vermutlich hast Du eine
Libs nicht angegeben, wie es sein müsste. Schau mal in den
Thear "2D collision detection/rotation". Da sind screens von
mir drin, wie es sein müsste.
by Silberdrache
Fri May 05, 2006 11:14 am
Forum: Beginners Help
Topic: 2D Collision Detection/Rotation?
Replies: 11
Views: 1922

Ok,

I took the source from above and added some SDL pixel-draw function called "render()".

Your VC++ setup to compile should be like this:

http://www.logikfabrik.de/images/vc_setup_1.jpg

http://www.logikfabrik.de/images/vc_setup_2.jpg

Exe-File (needs SDL.dll and irrlicht.dll):

http://www ...
by Silberdrache
Fri May 05, 2006 8:29 am
Forum: Beginners Help
Topic: WOW controller in Irrlicht
Replies: 9
Views: 1529

Hi,

I'd like to help you. If you're still interested in creating the wow-class
please contact me: silberdrache@gmx.de.
by Silberdrache
Fri May 05, 2006 8:24 am
Forum: Beginners Help
Topic: 2D Collision Detection/Rotation?
Replies: 11
Views: 1922

@jam

Thanks for the hint. I already read this post but was thinking it would not
work. I'll try it out and will post my results here.
by Silberdrache
Fri May 05, 2006 7:33 am
Forum: Beginners Help
Topic: 2D Collision Detection/Rotation?
Replies: 11
Views: 1922

Some links:

Tutorials:

http://www.gamedev.net/reference/articles/article811.asp
http://www.leunen.com/cbuilder/rotbmp.html

Code:

http://www.programmersheaven.com/zone10/cat345/15441.htm

I hope one day it will be possible to use SDL with irrlicht, because SDL
is very usefull for handling bitmaps ...
by Silberdrache
Thu May 04, 2006 7:59 am
Forum: Beginners Help
Topic: 2D Collision Detection/Rotation?
Replies: 11
Views: 1922

Did you consider using a textured 2D-polygon instead of "normal" bitmaps ?

Rotation then would not be a problem anymore and you could even use
irrlicht's own 3D collision functions to handle the 2D polygonal collision.
(A polygon is not more or less then just a part of a 3D body).

For sure per ...
by Silberdrache
Wed May 03, 2006 1:57 pm
Forum: Beginners Help
Topic: 2D Collision Detection/Rotation?
Replies: 11
Views: 1922

Hi sabaal,

I'm really curious about your results.

Concerning your rotation question:

If you don't plan to paint and animate each rotation frame by hand
I would suggest using textured 2D-polygons. Should be much easier
to rotate and the look would not be different to "normal" 2D.

Even 2D ...
by Silberdrache
Tue May 02, 2006 3:23 pm
Forum: Beginners Help
Topic: 2D Collision Detection/Rotation?
Replies: 11
Views: 1922

Hi,

I don't know about collision detection in irrlicht yet, but here are some
(hopefully) useful links:

Per box:
http://lazyfooproductions.com/SDL_tutorials/lesson13/index.php

Per pixel:
http://lazyfooproductions.com/SDL_tutorials/lesson14/index.php

It's for SDL but shows the principles very ...