Search found 11 matches
- Fri Jun 16, 2006 4:51 am
- Forum: Beginners Help
- Topic: How to install and use spintz in irrlicht?
- Replies: 3
- Views: 171
How to install and use spintz in irrlicht?
I have download the staff from spintz's website but I can install spintz because I couldn't find spintz.dll ...their contains only code which I don't know how to use it. Which is the proper way to install and use it ?...
- Tue Jun 13, 2006 4:49 am
- Forum: Beginners Help
- Topic: How to set Alpha pixel to RGB of imported 2D-pic?
- Replies: 2
- Views: 201
How to set Alpha pixel to RGB of imported 2D-pic?
In CDX if you set the RGB to 0,0,0(Black) ,it will display alpha color(transparent) while the picture was showing. I knew that tga type can do this in irrlicht but how about other types like GIFF , BMP, PNG ?
- Tue Jun 13, 2006 3:30 am
- Forum: Beginners Help
- Topic: How to put the 2D pic like HP on the screen of the camera?
- Replies: 2
- Views: 394
How to put the 2D pic like HP on the screen of the camera?
When I put the HP(Life) bar picture on the screen...is their any way that I can cut piece of it out...to make the HP Bar looks like it was decreased...or do I have to make another picture in photoshop and switch to it....Or in case of bullet..if I want to display many bullet pic on screen..do I have...
- Tue Jun 13, 2006 3:25 am
- Forum: Beginners Help
- Topic: How to set gravity function to the model?
- Replies: 1
- Views: 191
How to set gravity function to the model?
I can apply the gravity for the camera
like in this code
scene::ISceneNodeAnimator* anim = smgr->createCollisionResponseAnimator(
selector, camera, core::vector3df(30,50,30),
core::vector3df(0,-3,0),
core::vector3df(0,50,0));
but still couldn't apply for model...is their any guideline?
like in this code
scene::ISceneNodeAnimator* anim = smgr->createCollisionResponseAnimator(
selector, camera, core::vector3df(30,50,30),
core::vector3df(0,-3,0),
core::vector3df(0,50,0));
but still couldn't apply for model...is their any guideline?
- Fri Jun 09, 2006 1:59 pm
- Forum: Beginners Help
- Topic: How to set Model infront of camera and move it together?
- Replies: 1
- Views: 204
How to set Model infront of camera and move it together?
In counter strike the Player can see only his hand and his weapon(in his monitor)...how about changing that kind of display to see all of the model's body...like Max Pain.....the Heroic charater can display many actions like shooting running jumping(infront of player's screen) while the camera that ...
- Fri Jun 09, 2006 12:04 pm
- Forum: Advanced Help
- Topic: Any better way to detect collision of object than bound box?
- Replies: 4
- Views: 721
Thanks very much. Can I ask few more questions?...Hmm can you explain how to apply triangle selector? because in the code that I have written, the triangle selector was auto built to detect the collision at surface of bounding box......I think that if the triangle selector was build for checking col...
- Fri Jun 09, 2006 4:11 am
- Forum: Advanced Help
- Topic: Any better way to detect collision of object than bound box?
- Replies: 4
- Views: 721
Any better way to detect collision of object than bound box?
The bounding box area detection seems to use well on many object shapes but..... how about some object like an airplane? Imagine about the wing that spread wide out of the plane's body but thin......if you use the bounding box area detection it will collision before we can even touch the airplane's ...
- Wed May 24, 2006 6:26 am
- Forum: Beginners Help
- Topic: Problem Export X File from Maya but cannot detect collision
- Replies: 0
- Views: 138
Problem Export X File from Maya but cannot detect collision
I have downloaded the .X file form other place and it works find for detecting the collision with camera but when I made my own model in Maya and exported to .X and was loaded in irrlicht, it can display but cannot detect the area of the object. Is their any specific things to do before export them ...
- Tue May 16, 2006 8:12 am
- Forum: Beginners Help
- Topic: Is their any way for Maya to make the map in irrlicht?
- Replies: 3
- Views: 200
- Tue May 16, 2006 2:47 am
- Forum: Beginners Help
- Topic: Is their any way for Maya to make the map in irrlicht?
- Replies: 3
- Views: 200
Is their any way for Maya to make the map in irrlicht?
I can use the .X Plug-in to export .X from Maya and it can go on well with irrlicht....but as the .X file use as a map ,it didn't work...in the tutorial the type of file that has been used is PK3...but in Maya it doesn't seems to have any export Plug-in for this type....So is their any way to use .X...
- Thu May 04, 2006 4:22 pm
- Forum: Beginners Help
- Topic: Do irrlicht have any function to cooperate with .ma in Maya?
- Replies: 1
- Views: 259
Do irrlicht have any function to cooperate with .ma in Maya?
I knew that obj can be use with irrlicht but obj cannot contain any movement... and Maya didn't have the md2 or 3ds exportor function.. if I want to use Maya to make a movement model and want to import it into irrlicht..what should do...
ps. Thanks for reading...T-T
ps. Thanks for reading...T-T