You could approximate your spline with line segments and draw them with driver->draw3DLine()
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- Fri Jun 02, 2006 7:38 am
- Forum: Beginners Help
- Topic: Three newbie questions
- Replies: 8
- Views: 1362
- Wed May 24, 2006 1:03 am
- Forum: Off-topic
- Topic: A math problem with the rotation of a single ball.
- Replies: 8
- Views: 1655