I have a problem that if I go too close to the beam (or try to look alongside it), it suddenly disappears. Also, where is "laserbeam.bmp"?
CBeamNode* beam = new CBeamNode( smgr->getRootSceneNode( ), smgr, 200, "laserbeam.bmp" );
beam->SetStartPoint( core::vector3df( -500, 0, 0 ) );
beam ...
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- Mon May 08, 2006 7:43 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Beam scenenode
- Replies: 34
- Views: 25736