Thanks, that did the trick!
Now I'll just have to put some thought into understanding it.
Search found 3 matches
- Thu May 18, 2006 8:22 am
- Forum: Irrlicht.NET
- Topic: Multiple-key input?
- Replies: 9
- Views: 4347
- Tue May 16, 2006 8:08 am
- Forum: Irrlicht.NET
- Topic: Multiple-key input?
- Replies: 9
- Views: 4347
Thanks for replying! The problem is that only one key is recieved through the parameter of the event-handler method. So with your method, RapchikProgrammer, only one clause is entered and the same behaviour happens. Cube3, for the same reason, I'm unsure how that keyarray would help, seeing as I can...
- Wed May 10, 2006 12:33 pm
- Forum: Irrlicht.NET
- Topic: Multiple-key input?
- Replies: 9
- Views: 4347
Multiple-key input?
Hey. I hope this q hasn't been posted before, but I couldn't find it searching so.. Currently I have, through looking at the example, setup a scene with a terrain and a model for the player to control. I've gotten the player to collide with the terrain,the camera to follow the player and the player ...