well then i guess you have make a choice.
have an image that looks good at 640*840 and horrible at 1600*1200
or
use up some space to have a good looking image at any resolution
if you can give me more imfo on what you are trying to achive maybe i can help you further.
Search found 45 matches
- Mon Aug 02, 2004 8:58 am
- Forum: Beginners Help
- Topic: Drawing a Image over the whole screen
- Replies: 7
- Views: 770
- Sun Aug 01, 2004 12:35 pm
- Forum: Beginners Help
- Topic: PNG
- Replies: 20
- Views: 8640
Re: Glazer & the Buccaneers
Topics containing links to people's sites are unneeded and contribute nothing as a whole, much like topics containing content like this one. You could have PMed a moderator and asked this same question and received the same Black Jack response. Please do so in the future. i'd have to disagree. i fo...
- Sun Aug 01, 2004 12:34 pm
- Forum: Beginners Help
- Topic: Making Counter-Strike
- Replies: 20
- Views: 1716
- Sun Aug 01, 2004 11:06 am
- Forum: Beginners Help
- Topic: EXACT Requirements!
- Replies: 7
- Views: 450
i dont think you'll get the answer you want here. nothing precise and quick, it's just not the sort of thing i think most people think about when developing their games and stuph. i think the quickest way to get the answer you want is to look at the libraries require to build the irr' app' your work...
- Sun Aug 01, 2004 9:20 am
- Forum: Beginners Help
- Topic: Visual C++ for Dummies...............
- Replies: 2
- Views: 303
- Sun Aug 01, 2004 8:32 am
- Forum: Project Announcements
- Topic: KATANA game
- Replies: 3
- Views: 2401
doing somthign similar myself. haven't done anything towards the acutal game though. still trying to understand all the different engines and get them all compiling together. i'd love to hear your ideas. my project is more about learning to code with real world tools on somthing i've never done befo...
- Sun Aug 01, 2004 8:00 am
- Forum: Beginners Help
- Topic: Drawing a Image over the whole screen
- Replies: 7
- Views: 770
from the tutorials page i would try this tutorial.
and if you have problems using or understanding the code consult the api
good luck
1 idea : rather than use one giant image you might want to use several small ones. 1 for the map, 1 for health, 1 for waepon/ammo, etc
and if you have problems using or understanding the code consult the api
good luck
1 idea : rather than use one giant image you might want to use several small ones. 1 for the map, 1 for health, 1 for waepon/ammo, etc
- Sun Aug 01, 2004 6:50 am
- Forum: Beginners Help
- Topic: EXACT Requirements!
- Replies: 7
- Views: 450
- Sat Jul 31, 2004 3:19 pm
- Forum: Beginners Help
- Topic: Compiling a single object containing irr' and raknet fails
- Replies: 12
- Views: 635
oh, heard about that. i admire your enthusiam and ideals. but if you want to solve the problem you must fix the cause not the symptom. the patent system is works but is pretty pathetic. a few years ago a guy in australia patented fire. microsoft also patented something like showing files according t...
- Sat Jul 31, 2004 11:08 am
- Forum: Beginners Help
- Topic: Compiling a single object containing irr' and raknet fails
- Replies: 12
- Views: 635
- Wed Jul 28, 2004 2:49 am
- Forum: Beginners Help
- Topic: Compiling a single object containing irr' and raknet fails
- Replies: 12
- Views: 635
i'm using ode cos newton and tokomak are win only as far as i know. i using openal cos taht's the only thing we found at the time. disocvered fmod last week though. going to look at it too cos it sounds about as good as openal. how have you found fmod ? i'll actually be developing in a bunch of IDEs...
- Tue Jul 27, 2004 4:50 pm
- Forum: Beginners Help
- Topic: Compiling a single object containing irr' and raknet fails
- Replies: 12
- Views: 635
yeah, both irr' and rak' have an itimer or gettime() thing going on. that's the prob i guess. but i didnt even think of turning off the irr' namespace. duh !!! thanks a lot. i barely require it, i'll try that. and yeah, going to be using ode, irr', raknet and openal to make a game. haven't really fo...
- Tue Jul 27, 2004 9:29 am
- Forum: Beginners Help
- Topic: Compiling a single object containing irr' and raknet fails
- Replies: 12
- Views: 635
Compiling a single object containing irr' and raknet fails
I'm working on getting a tutorial for raknet and irrlicht done. And i'm having trouble with the first ( distrobuted ) object :D If i add the irr' includes before the raknet includes it compiles, if i have irr' after raknet it fails. i'll do my own research in a bit, but if there are any pros out the...
- Tue Jul 27, 2004 4:06 am
- Forum: Beginners Help
- Topic: how to use
- Replies: 1
- Views: 354
on your harddrive you have files and dir's ( directories ) right. the file name describes the identity of the file, ie it's name :). and the path describes how to get to that file, and it is a list of dir(s). following that path will take you to the file, just as in realy life following a path will ...
- Mon Jul 26, 2004 11:13 am
- Forum: Beginners Help
- Topic: cant use string class
- Replies: 8
- Views: 638