Well, don't I feel silly.
Thank you.
Search found 7 matches
- Sun Dec 17, 2006 10:13 am
- Forum: Advanced Help
- Topic: .x animation speed
- Replies: 2
- Views: 315
- Sat Dec 16, 2006 3:50 pm
- Forum: Advanced Help
- Topic: .x animation speed
- Replies: 2
- Views: 315
.x animation speed
Is there a way to get speed and frames of the X Animator in Irrlicht 1.2? I've been playing around with this and can't find any method for it - the file loader refuses to recognize "AnimTicksPerSecond" built into the file, SetAnimationSpeed() and SetFrameLoop() do nothing, and the models j...
- Sat Dec 16, 2006 3:48 pm
- Forum: Advanced Help
- Topic: Texture issues with .3ds files
- Replies: 3
- Views: 446
- Wed Dec 13, 2006 10:54 am
- Forum: Advanced Help
- Topic: Texture issues with .3ds files
- Replies: 3
- Views: 446
- Sun Dec 10, 2006 9:13 pm
- Forum: Advanced Help
- Topic: Texture issues with .3ds files
- Replies: 3
- Views: 446
Texture issues with .3ds files
Ever since irrlicht 1.1 I've been experiencing a total lack of textures on .3ds-loaded objects that were fine in 1.0. I was hoping 1.2 would fix this but it does not. Example model: model.3ds located in ..\data\models\1\ from the binaries with the texture water.jpg located in the same folder. Code s...
- Sat May 20, 2006 9:48 pm
- Forum: Advanced Help
- Topic: Controlling transparency
- Replies: 2
- Views: 399
I'm not really sure, but if you have a look at the shader demo (example 10) you'll see that the transparency depands to the brightnes of the texture... Watch the two rotating (shaded) cubes... I've tried using a darker texture, it's slightly less transparent but retains the same problem with fading...
- Sat May 20, 2006 8:27 pm
- Forum: Advanced Help
- Topic: Controlling transparency
- Replies: 2
- Views: 399
Controlling transparency
First of all, I've gone through all the tutorials and I've browsed the forums, with no luck in figuring out my problem. The problem is simple enough. I'm trying to use shaders to simulate the effects of water: http://www.shardsofdalaya.com/images/water.jpg It looks fine enough from a distance (a lit...