Search found 7 matches

by Wiz
Sun Dec 17, 2006 10:13 am
Forum: Advanced Help
Topic: .x animation speed
Replies: 2
Views: 315

Well, don't I feel silly.

Thank you.
by Wiz
Sat Dec 16, 2006 3:50 pm
Forum: Advanced Help
Topic: .x animation speed
Replies: 2
Views: 315

.x animation speed

Is there a way to get speed and frames of the X Animator in Irrlicht 1.2? I've been playing around with this and can't find any method for it - the file loader refuses to recognize "AnimTicksPerSecond" built into the file, SetAnimationSpeed() and SetFrameLoop() do nothing, and the models j...
by Wiz
Sat Dec 16, 2006 3:48 pm
Forum: Advanced Help
Topic: Texture issues with .3ds files
Replies: 3
Views: 446

The way lightsources operate apparently changed in 1.1, and my old lightsources were so bright that they turned everything white.

I turned off the lighting flag until I can get the new lightsources figured out, simply enough.
by Wiz
Wed Dec 13, 2006 10:54 am
Forum: Advanced Help
Topic: Texture issues with .3ds files
Replies: 3
Views: 446

Problem solved, turned out to be an issue with lighting.
by Wiz
Sun Dec 10, 2006 9:13 pm
Forum: Advanced Help
Topic: Texture issues with .3ds files
Replies: 3
Views: 446

Texture issues with .3ds files

Ever since irrlicht 1.1 I've been experiencing a total lack of textures on .3ds-loaded objects that were fine in 1.0. I was hoping 1.2 would fix this but it does not. Example model: model.3ds located in ..\data\models\1\ from the binaries with the texture water.jpg located in the same folder. Code s...
by Wiz
Sat May 20, 2006 9:48 pm
Forum: Advanced Help
Topic: Controlling transparency
Replies: 2
Views: 399

I'm not really sure, but if you have a look at the shader demo (example 10) you'll see that the transparency depands to the brightnes of the texture... Watch the two rotating (shaded) cubes... I've tried using a darker texture, it's slightly less transparent but retains the same problem with fading...
by Wiz
Sat May 20, 2006 8:27 pm
Forum: Advanced Help
Topic: Controlling transparency
Replies: 2
Views: 399

Controlling transparency

First of all, I've gone through all the tutorials and I've browsed the forums, with no luck in figuring out my problem. The problem is simple enough. I'm trying to use shaders to simulate the effects of water: http://www.shardsofdalaya.com/images/water.jpg It looks fine enough from a distance (a lit...