Search found 16 matches

by jimmythepage
Tue Oct 17, 2006 9:40 pm
Forum: Beginners Help
Topic: Exporting Geometry
Replies: 5
Views: 211

someone could help me??very tnx a lot
by jimmythepage
Tue Oct 17, 2006 3:40 pm
Forum: Beginners Help
Topic: Exporting Geometry
Replies: 5
Views: 211

ok sorry for my few info... The exporter that i create export from irrlicht(any model that irrlicht support) from a my format(.jtm) that for now is similar to raw format(only geometry information).. I use this code for to do this: IAnimatedMesh* anim_mesh=smgr->getMesh(meshfilename);.. IMesh* mesh= ...
by jimmythepage
Tue Oct 17, 2006 1:02 pm
Forum: Beginners Help
Topic: Exporting Geometry
Replies: 5
Views: 211

tnx for the answer...

I've already now this,but my question was if there is a way to don't export doubled vertices...Like in mel for example that push out only the vertices that are useful and then the index do the magic...
by jimmythepage
Tue Oct 17, 2006 10:37 am
Forum: Beginners Help
Topic: Exporting Geometry
Replies: 5
Views: 211

Exporting Geometry

Hi... I'm doing a project in Ogl for my University and for earn time my ideas was to create an exporter in irrlicht that push out the geometry of some my mesh..I create the exporter and works but theres a problem:(i explain with an example) If i export a tringolated cube(that in maya have only 8 ver...
by jimmythepage
Mon May 29, 2006 9:43 pm
Forum: Off-topic
Topic: Best Scripting language for small things
Replies: 10
Views: 1046

mmm tnx for the news :lol: ...I CAN...Now i know that....

but.......

how???
by jimmythepage
Mon May 29, 2006 3:33 pm
Forum: Off-topic
Topic: Best Scripting language for small things
Replies: 10
Views: 1046

other question:

I found more simple than other TinyXml,i can do very little thing but finally i can...

now the question is:
how can i converte the string of an xml into irr::c8 type??

ritnx
by jimmythepage
Mon May 29, 2006 10:56 am
Forum: Off-topic
Topic: Best Scripting language for small things
Replies: 10
Views: 1046

the level difficult is relative..Sometimes i manage to do some thing that other can't do and viceversa...so...

anyway tnx for the links,i'ill study with much attention,expetially monkeyscript,i find it very interesting..

bye bye abd tnx again..
by jimmythepage
Sun May 28, 2006 12:37 pm
Forum: Off-topic
Topic: Best Scripting language for small things
Replies: 10
Views: 1046

is there any very beginner tutorial of angelscript??is it possible that tochange externally some variable value i must destroy my brain??
for example:a tutorial that says how to show an int value on the console,int that can be change from script file..

tnx
by jimmythepage
Sun May 28, 2006 12:07 pm
Forum: Off-topic
Topic: Best Scripting language for small things
Replies: 10
Views: 1046

tnx for the hint..I will try angelscript(i compile it yet,and this is great news for me :D )...tnx a lot..
by jimmythepage
Sat May 27, 2006 10:50 pm
Forum: Off-topic
Topic: Best Scripting language for small things
Replies: 10
Views: 1046

Best Scripting language for small things

HI... I'm searching a very simple to use and compile scripting language for doing very small things like define extern variable to c++ to change it when i want or similar easy thing.. I'tried lua but is too hard for me..tolua++ don't compile well.. anyone know simple scripting language?? tnx a lot--
by jimmythepage
Mon May 22, 2006 8:10 pm
Forum: Beginners Help
Topic: Pointer Linker error
Replies: 7
Views: 234

i will i will..infact my big problem is c++(not irrlicth inself),because i come from java....

tnx for the help..
by jimmythepage
Mon May 22, 2006 12:06 pm
Forum: Beginners Help
Topic: Pointer Linker error
Replies: 7
Views: 234

ok... the exact problem is 2 warning: c:\documents and settings\fabio\desktop\jtpsoft\fps_game\fps-game\fps-game\fps-game\game.cpp(25) : warning C4700: uninitialized local variable 'man' used c:\documents and settings\fabio\desktop\jtpsoft\fps_game\fps-game\fps-game\fps-game\game.cpp(32) : warning C...
by jimmythepage
Mon May 22, 2006 11:42 am
Forum: Beginners Help
Topic: Pointer Linker error
Replies: 7
Views: 234

ok tnx a lot... so i have to call iniline fuction only in header??when i come back to home i'll try... instead yesterday i've got another problem: without inline i can build the project but when i run the exe vc break the execution in line m_plevelnode = p_manager->getSceneManager()->addOctTreeScene...
by jimmythepage
Sun May 21, 2006 10:27 pm
Forum: Beginners Help
Topic: Pointer Linker error
Replies: 7
Views: 234

i've solved...but i don't understand how...

i've erase inline and now works...mah...
by jimmythepage
Sun May 21, 2006 10:21 pm
Forum: Beginners Help
Topic: Pointer Linker error
Replies: 7
Views: 234

in addition:

if i try for example:

p_manager->getDriver()->drop();

it work

but if i try p_manager->getSceneManager()->drop();

same problem..

the problem is to link getSceneManager??if yes how can i fix it??

tnx a lot