Search found 16 matches
- Tue Oct 17, 2006 9:40 pm
- Forum: Beginners Help
- Topic: Exporting Geometry
- Replies: 5
- Views: 211
- Tue Oct 17, 2006 3:40 pm
- Forum: Beginners Help
- Topic: Exporting Geometry
- Replies: 5
- Views: 211
ok sorry for my few info... The exporter that i create export from irrlicht(any model that irrlicht support) from a my format(.jtm) that for now is similar to raw format(only geometry information).. I use this code for to do this: IAnimatedMesh* anim_mesh=smgr->getMesh(meshfilename);.. IMesh* mesh= ...
- Tue Oct 17, 2006 1:02 pm
- Forum: Beginners Help
- Topic: Exporting Geometry
- Replies: 5
- Views: 211
- Tue Oct 17, 2006 10:37 am
- Forum: Beginners Help
- Topic: Exporting Geometry
- Replies: 5
- Views: 211
Exporting Geometry
Hi... I'm doing a project in Ogl for my University and for earn time my ideas was to create an exporter in irrlicht that push out the geometry of some my mesh..I create the exporter and works but theres a problem:(i explain with an example) If i export a tringolated cube(that in maya have only 8 ver...
- Mon May 29, 2006 9:43 pm
- Forum: Off-topic
- Topic: Best Scripting language for small things
- Replies: 10
- Views: 1046
- Mon May 29, 2006 3:33 pm
- Forum: Off-topic
- Topic: Best Scripting language for small things
- Replies: 10
- Views: 1046
- Mon May 29, 2006 10:56 am
- Forum: Off-topic
- Topic: Best Scripting language for small things
- Replies: 10
- Views: 1046
- Sun May 28, 2006 12:37 pm
- Forum: Off-topic
- Topic: Best Scripting language for small things
- Replies: 10
- Views: 1046
- Sun May 28, 2006 12:07 pm
- Forum: Off-topic
- Topic: Best Scripting language for small things
- Replies: 10
- Views: 1046
- Sat May 27, 2006 10:50 pm
- Forum: Off-topic
- Topic: Best Scripting language for small things
- Replies: 10
- Views: 1046
Best Scripting language for small things
HI... I'm searching a very simple to use and compile scripting language for doing very small things like define extern variable to c++ to change it when i want or similar easy thing.. I'tried lua but is too hard for me..tolua++ don't compile well.. anyone know simple scripting language?? tnx a lot--
- Mon May 22, 2006 8:10 pm
- Forum: Beginners Help
- Topic: Pointer Linker error
- Replies: 7
- Views: 234
- Mon May 22, 2006 12:06 pm
- Forum: Beginners Help
- Topic: Pointer Linker error
- Replies: 7
- Views: 234
ok... the exact problem is 2 warning: c:\documents and settings\fabio\desktop\jtpsoft\fps_game\fps-game\fps-game\fps-game\game.cpp(25) : warning C4700: uninitialized local variable 'man' used c:\documents and settings\fabio\desktop\jtpsoft\fps_game\fps-game\fps-game\fps-game\game.cpp(32) : warning C...
- Mon May 22, 2006 11:42 am
- Forum: Beginners Help
- Topic: Pointer Linker error
- Replies: 7
- Views: 234
ok tnx a lot... so i have to call iniline fuction only in header??when i come back to home i'll try... instead yesterday i've got another problem: without inline i can build the project but when i run the exe vc break the execution in line m_plevelnode = p_manager->getSceneManager()->addOctTreeScene...
- Sun May 21, 2006 10:27 pm
- Forum: Beginners Help
- Topic: Pointer Linker error
- Replies: 7
- Views: 234
- Sun May 21, 2006 10:21 pm
- Forum: Beginners Help
- Topic: Pointer Linker error
- Replies: 7
- Views: 234