Search found 5 matches

by toc
Fri May 26, 2006 3:21 am
Forum: Beginners Help
Topic: Gravity and ISceneNodeAnimatorCollisionResponse
Replies: 1
Views: 190

Gravity and ISceneNodeAnimatorCollisionResponse

Hi again, I'm currently having trouble with Gravity and animators at the moment. Basically, I want to make some items alter gravity when you collect them, going from (0, -0.35, 0) to (0, +0.05, 0) - ie normal to slowly floating upwards. I have a ISceneNodeAnimatorCollisionResponse defined globally a...
by toc
Wed May 24, 2006 2:22 am
Forum: Beginners Help
Topic: need help outputting text to HUD
Replies: 5
Views: 341

Acki wrote:I think it's swprintf(...) and not wsprintf(...) !!! ;)
Oh. :oops:

You appear to be right. Well, its working now (tends to help if you call the correct function :P).

Thanks again!
by toc
Tue May 23, 2006 11:42 am
Forum: Beginners Help
Topic: need help outputting text to HUD
Replies: 5
Views: 341

Thanks for the reply (I'm working with DriftRS on this). What you said sort of just 'clicked' with us before we even got to reading your post. Still can't figure out how we managed to miss that blunder... In any case, the main problem now is we're not sure how to generate a string to be displayed in...
by toc
Tue May 23, 2006 11:32 am
Forum: Beginners Help
Topic: Really basic Irrlicht help
Replies: 5
Views: 680

Cool, thanks for that! Seems to be working (for the time being at least :P)
by toc
Mon May 22, 2006 3:43 am
Forum: Beginners Help
Topic: Really basic Irrlicht help
Replies: 5
Views: 680

Really basic Irrlicht help

Hi, (Apologies in advance, I know this is going to be a very n00b post - I've just started with Irrlicht yesterday, and am trying to get my head around some parts). I've been through most of the tutorials supplied, but am trying to figure out how I'd do the following: Basically, I want to make a sim...