Search found 18 matches

by JoeriDC
Sun Jul 16, 2006 10:37 am
Forum: Beginners Help
Topic: segmenation fault
Replies: 1
Views: 244

segmenation fault

Hi,

I try to debug and run the customscenode example and i get a segmenation fault ( didn't changed the code and all dependecy's are set )

any idea what causes this?
by JoeriDC
Wed Jun 28, 2006 3:24 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

The function as shown in Dependecy Walker:

_ZN3irr12createDeviceENS_5video13E_DRIVER_TYPEERKNS_4core11dimension2dIiEEjbbbPNS_14IEventReceiverEPKc

additional information:

----- log of application profile ...
by JoeriDC
Wed Jun 28, 2006 1:25 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

I used dependecy walker and there is one function that can cuase an error and it gives an error in a function call in Irrlicht.
by JoeriDC
Wed Jun 28, 2006 10:26 am
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

The Irrlicht.NET.DLL and irrlicht.dll are in the same folder, and don't know of any other dependecy's.
by JoeriDC
Tue Jun 27, 2006 5:16 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

Here is an update from C++ .NET 2005 ( after installing sdk's and setting up some more reference path's)

------ debug info -----
'HelloWorld.exe': Loaded 'K:\irrlicht-1.0\irrlicht-1.0\examples\01.HelloWorld\Debug\HelloWorld.exe', Symbols loaded.
'HelloWorld.exe': Loaded 'C:\WINDOWS\system32\ntdll ...
by JoeriDC
Tue Jun 27, 2006 4:13 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

if you mean with the console the ms-dos prompt, well I used that
there happens nothing, just jump over to the next line for input.
by JoeriDC
Tue Jun 27, 2006 3:33 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

it is an example that was included in the SDK. changed nothing to the code.

no errors and waring when i compile

placed it in the same folder where the other binaries are from the examples.

this is getting hopeless i think :(

I want to make my project in c++ instead of vb.net to get all the ...
by JoeriDC
Tue Jun 27, 2006 3:12 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

I did that and there was no output text, tested the original ones and they give theire output text.
by JoeriDC
Tue Jun 27, 2006 2:50 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

you can tell me then. I just want to learn how those things in c++ works :)

after that console thing I want to place it a normal form.
by JoeriDC
Tue Jun 27, 2006 2:40 pm
Forum: Beginners Help
Topic: program does nothing
Replies: 17
Views: 1273

program does nothing

I compiled some of the tutorials with devc++ and placed the exe's in the same folder where the other exe's are. When I open the exe, the promt show up and closes immediately.

the compiler gives no errors or warnings.

any idea's?
by JoeriDC
Fri Jun 23, 2006 3:55 pm
Forum: Beginners Help
Topic: Questionb about c++ for Irrlicht
Replies: 6
Views: 870

thanks for the info
by JoeriDC
Fri Jun 23, 2006 11:32 am
Forum: Beginners Help
Topic: Questionb about c++ for Irrlicht
Replies: 6
Views: 870

so I can compile those tutorials with VC++.net 2005 using Irr?

I don't know c++ very well, but i noticed that you can do more with Irrlicht in c++ then vb.Net.

I asked because a saw c++ tutorals with cout << "blabla" ; and in the tutorials printf( "blabla");

that's why I asked it too :)

I will ...
by JoeriDC
Fri Jun 23, 2006 10:30 am
Forum: Beginners Help
Topic: Questionb about c++ for Irrlicht
Replies: 6
Views: 870

Questionb about c++ for Irrlicht

This question sounds maybe stupid, but here it goes...

Theer are two c++'s VC++ and the unmanaged c++ that you use in devc++

I mentioned that in the tut's the namepsace irr is used and not irrlicht.
I just want to now for what version of c++ irrlicht is made. (version + editor )

i want to convert ...
by JoeriDC
Sat Jun 17, 2006 7:35 pm
Forum: Beginners Help
Topic: changing, removing textures and meshes at runtime
Replies: 7
Views: 1396

Those nodes are declared as private class attributes.

- within my constructor, I assign them a value like it is done in the tutorials.

- The only method that can remove is my public sub destroy()

( tested this function when i press the x key to remove, other events works, so that isn't the ...
by JoeriDC
Sat Jun 17, 2006 11:02 am
Forum: Beginners Help
Topic: changing, removing textures and meshes at runtime
Replies: 7
Views: 1396

I tried this but they weren't removed. The only thing i got then wheni close my form is an AccesViolationException

Maybe i don't add them correctly or whatever. Those objects are made in my CObject, CSky and CTexture.

I save the only the node, pos etc in it. by removing i give as param that node.