Search found 4 matches

by Zandman26
Sun Oct 08, 2006 11:12 am
Forum: Beginners Help
Topic: Problem with normal mapping textures
Replies: 0
Views: 158

Problem with normal mapping textures

Im a prodject leader for a (MMO)RPG game with some really new idéas. And the prodject is moving forward quite fast, thou Im going to start getting even more pushy on my guys as I whant to be able to give you guys a homepage to look on how we progress. Well well, everything with the engine has worked...
by Zandman26
Sat Oct 07, 2006 6:45 pm
Forum: Irrlicht.NET
Topic: Bumpmapping issues
Replies: 0
Views: 1180

Bumpmapping issues

My prodjekt has come so far that we now starting to look for a proffessional look on it. And then you get to the point were you need to start bumpmapping things, at first I could not figure out why my house got ether totaly blue or had half of the RGB scale on it, but when I resized the texture I sa...
by Zandman26
Fri May 26, 2006 5:28 pm
Forum: Beginners Help
Topic: Modeling issues with Irrlicht
Replies: 3
Views: 230

Hm, will look on that again, we have bin working a bit with blender before and did not make it work but might get luckey this time.
But the question is, can blender read all lwo data so that even the bones get transformed in to something that Milkshape can read?
by Zandman26
Wed May 24, 2006 5:45 pm
Forum: Beginners Help
Topic: Modeling issues with Irrlicht
Replies: 3
Views: 230

Modeling issues with Irrlicht

Well as my subject says my game programing group has a bit of a problem with our models, as Im the only one with a long experience of doing 3D models I got the work of doing the Meshes for the game. Problem is that I have only worked with LightWave 3D and Irrlicht does not support the .lwo format. S...