Ok, firstly a want to add only terrain. In the function
void CGameStateLevel01::Init(CGameManager* pManager)
I add
// add terrain scene node
scene::ITerrainSceneNode* terrain = smgr>addTerrainSceneNode( "media/terrain-heightmap.bmp");
terrain->setScale(core::vector3df(40, 4.4f, 40));
terrain ...
Search found 4 matches
- Mon May 29, 2006 8:52 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 119451
- Mon May 29, 2006 8:00 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 119451
- Fri May 26, 2006 8:44 am
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 119451
- Wed May 24, 2006 6:12 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 119451
Two questions. I use IrrWizard so I ask them in this topic.
1) I have problem with adding new weapon. I want to use basic gun from quake 2, but when I add it, i can't see ( when I set it to my enemy, everything is ok). I can't change to good position :(
And when i set it, and shot, the game crash ...
1) I have problem with adding new weapon. I want to use basic gun from quake 2, but when I add it, i can't see ( when I set it to my enemy, everything is ok). I can't change to good position :(
And when i set it, and shot, the game crash ...