This does not appear to work on Linux. Although it appears one would have to use XGetWMHints(), modify the icon, and then set the hints again with XSetWMHints()
Kind of wish this was builtin. I know of several frameworks that do this on their own >_>
Search found 13 matches
- Wed Dec 09, 2009 9:11 am
- Forum: Beginners Help
- Topic: Setting the application icon
- Replies: 3
- Views: 377
- Wed Dec 09, 2009 7:21 am
- Forum: Beginners Help
- Topic: Setting the application icon
- Replies: 3
- Views: 377
Setting the application icon
Hello, I'm just curious if there is any easy way to set an application's icon in Irrlicht. I know SFML and SDL provide a way but I'm unsure about irrlicht itself. Any information would be appreciated
- Tue Jun 06, 2006 11:32 pm
- Forum: Beginners Help
- Topic: Missing D3dx8core.h and d3dx8tex.h
- Replies: 3
- Views: 841
Or you can go here
http://www.gameres.com
It's in chinese so just use babel fish to translate it
http://babelfish.altavista.com
and download the dirext X 8 SDK, it'll have the missing files, and you can just dump them in with the other DX9 files
http://www.gameres.com
It's in chinese so just use babel fish to translate it
http://babelfish.altavista.com
and download the dirext X 8 SDK, it'll have the missing files, and you can just dump them in with the other DX9 files
- Sat May 27, 2006 9:36 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
- Sat May 27, 2006 9:34 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
great another error... jesus i hate Visual Studio express ( and spending money :D ) now i'm getting this error. whic means i'm missing it and i'm getting tired of hunting for these. here's the error Output Window Linking... Irrlicht.obj : warning LNK4224: /COMMENT is no longer supported; ignored LIN...
- Sat May 27, 2006 5:40 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
- Sat May 27, 2006 12:48 am
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
- Fri May 26, 2006 9:52 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
These are the new errors ------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------ Compiling... CD3D8Texture.cpp c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.cpp(21) : fatal error C1083: Cannot open include file: 'd3dx8tex.h': No such file or directory CD3D8Shade...
- Fri May 26, 2006 8:00 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
- Fri May 26, 2006 6:22 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
- Fri May 26, 2006 6:12 pm
- Forum: Beginners Help
- Topic: Modeling issues with Irrlicht
- Replies: 3
- Views: 244
You know if you have the cash the 25 dollars or so to spend on the program is worth it. plus the forums at chubalum soft are quite helpful and if you ask, someone will point you to a quick little tutorial or two or you could just go here and use all of these tutorials. they work basically the same f...
- Fri May 26, 2006 5:59 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
- Fri May 26, 2006 5:08 pm
- Forum: Beginners Help
- Topic: Problem with engine Build
- Replies: 16
- Views: 670
Problem with engine Build
Every time I go to build the engine I get these errors... ------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------ Compiling... os.cpp f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\os.cpp(16) : fatal error C1083: Cannot open include file: 'windows.h': No such fi...