Search found 13 matches

by Chandler
Wed Dec 09, 2009 9:11 am
Forum: Beginners Help
Topic: Setting the application icon
Replies: 3
Views: 377

This does not appear to work on Linux. Although it appears one would have to use XGetWMHints(), modify the icon, and then set the hints again with XSetWMHints()

Kind of wish this was builtin. I know of several frameworks that do this on their own >_>
by Chandler
Wed Dec 09, 2009 7:21 am
Forum: Beginners Help
Topic: Setting the application icon
Replies: 3
Views: 377

Setting the application icon

Hello, I'm just curious if there is any easy way to set an application's icon in Irrlicht. I know SFML and SDL provide a way but I'm unsure about irrlicht itself. Any information would be appreciated :)
by Chandler
Tue Jun 06, 2006 11:32 pm
Forum: Beginners Help
Topic: Missing D3dx8core.h and d3dx8tex.h
Replies: 3
Views: 841

Or you can go here
http://www.gameres.com

It's in chinese so just use babel fish to translate it

http://babelfish.altavista.com

and download the dirext X 8 SDK, it'll have the missing files, and you can just dump them in with the other DX9 files :wink:
by Chandler
Sat May 27, 2006 9:36 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

YAY I"M DONE!
by Chandler
Sat May 27, 2006 9:34 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

great another error... jesus i hate Visual Studio express ( and spending money :D ) now i'm getting this error. whic means i'm missing it and i'm getting tired of hunting for these. here's the error Output Window Linking... Irrlicht.obj : warning LNK4224: /COMMENT is no longer supported; ignored LIN...
by Chandler
Sat May 27, 2006 5:40 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

well i must say thank you very much...

Now another problem and it should be the last one...where should i place the GDI32.LIB?
by Chandler
Sat May 27, 2006 12:48 am
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

yes i did, i personally went into my SDK folder, and it only has the ones for dx9


did they put it in the april one? because i am using the Feb 2k6 sdk
by Chandler
Fri May 26, 2006 9:52 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

These are the new errors ------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------ Compiling... CD3D8Texture.cpp c:\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.cpp(21) : fatal error C1083: Cannot open include file: 'd3dx8tex.h': No such file or directory CD3D8Shade...
by Chandler
Fri May 26, 2006 8:00 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

no my hd is so big i can't remember wher i installed it
by Chandler
Fri May 26, 2006 6:22 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

so i already did that a while ago, in fact, do I have to wait for google desktop to find it or should i go fishing myself?
by Chandler
Fri May 26, 2006 6:12 pm
Forum: Beginners Help
Topic: Modeling issues with Irrlicht
Replies: 3
Views: 244

You know if you have the cash the 25 dollars or so to spend on the program is worth it. plus the forums at chubalum soft are quite helpful and if you ask, someone will point you to a quick little tutorial or two or you could just go here and use all of these tutorials. they work basically the same f...
by Chandler
Fri May 26, 2006 5:59 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

alright well i got the windows part fixed...i think.. but what about d3d9.h?
by Chandler
Fri May 26, 2006 5:08 pm
Forum: Beginners Help
Topic: Problem with engine Build
Replies: 16
Views: 670

Problem with engine Build

Every time I go to build the engine I get these errors... ------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------ Compiling... os.cpp f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\os.cpp(16) : fatal error C1083: Cannot open include file: 'windows.h': No such fi...