Search found 79 matches

by Mikenoworth
Fri Sep 01, 2006 10:38 pm
Forum: Advanced Help
Topic: Parallax and dynamic lights (and shadows)
Replies: 12
Views: 1695

I use Irrlicht directly for input.
by Mikenoworth
Fri Aug 25, 2006 7:52 am
Forum: Code Snippets
Topic: (C++) HealthBarSceneNode ( health bar above player)
Replies: 16
Views: 16790

That's why alot of projects use gnu licenses, public domain can seperate the author from his works, while the license implements a type of legal glue that makes sure you are always credited for your original works.

edit: Sorry for continuing an off-topic reply. :oops:
by Mikenoworth
Fri Aug 25, 2006 7:45 am
Forum: Open Discussion and Dev Announcements
Topic: a series of strange limitations
Replies: 8
Views: 1401

I've looked at the shadow nodes code, it uses an IMesh, so limiting them to animated meshes, I believe, wasn't intentional. There is little extra work involved, but IMeshSceneNode should DEFINITELY support shadows. As for other scene node types, I don't know how wise it would be. Oct tree nodes with...
by Mikenoworth
Wed Aug 23, 2006 9:03 am
Forum: Advanced Help
Topic: Edit: Odd segmentation fault....
Replies: 10
Views: 915

Have you found a solution to your problem ?? What c++ editor are you using?
by Mikenoworth
Mon Aug 21, 2006 3:10 am
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

*sigh* I found what was going on. I was clearing my structure. memset((void*)&_ant, 0, sizeof(_ant) ); I don't know why I even had that line in there, but what a lousy mistake to make and to even post about it in the bug reports forum. :oops: shame. This mistake was even talked about in a topic ...
by Mikenoworth
Sun Aug 20, 2006 7:28 pm
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

It doesn't make any sense why it isn't working. I don't know.. For some reason the virtual function pointer for the allocators are turning up null ??
by Mikenoworth
Sat Aug 19, 2006 3:43 am
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

It keeps coming back to internal_delete in irrallocator with strings.. Do this and see what happens: 1. Create a struct 2. Use struct (ie "_my_struct tempstruct;") and add a stringc var to it (ie "irr::core::stringc Name") Tell me if you get an error when the struct goes out of s...
by Mikenoworth
Fri Aug 18, 2006 12:38 am
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

My bad, it was 4am and I was walking dead by then. Hm.. I don't know what to do.. I'm getting into all kinds of trouble here with the allocators.. I added a constructor to my struct which has a stringc in it, to set it to "". But now irr::core::array is complaining, and I think I know why....
by Mikenoworth
Thu Aug 17, 2006 10:42 am
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

EDIT: I suggest you fullscreen for this post for ease of reading. I may need a patch, but it is obviously not something I would be concerned with for this issue, as I downloaded and installed vc++ 2005 express three days ago to the day. Also, you're right, you can't get the proper info from the stac...
by Mikenoworth
Thu Aug 17, 2006 9:24 am
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

Here ya go #ifndef _DEBUG int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) #else int main(int argc[] , char *argv[] ) { #endif // #ifndef _DEBUG #define _IRRALLOCATORTEST #ifdef _IRRALLOCATORTEST irr::core::stringc IrrString = ""; IrrStri...
by Mikenoworth
Thu Aug 17, 2006 7:07 am
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

Please devs, look into this.
by Mikenoworth
Thu Aug 17, 2006 7:05 am
Forum: Beginners Help
Topic: Parallax mapping and Shadow
Replies: 5
Views: 780

Your problem is completely unknown to me, the artifacts and so on, I would suggest reporting it as a bug (use a link to this topic) so that the devs will check it.

You should also try different renders, ie. OpenGl if you use Direct3D, in case one acts differently.
by Mikenoworth
Wed Aug 16, 2006 10:41 pm
Forum: Bug reports
Topic: irrAllocator in C++ 2005 Express
Replies: 11
Views: 1182

irrAllocator in C++ 2005 Express

//! deallocate memory for an array of objects void deallocate(T* ptr) { internal_delete(ptr); } When I init a string as "" (empty), it passes the empty array (ptr=NULL) and crashes at internal_delete(ptr) saying Access violation reading location 0x00000008, which doesn't make any sense be...
by Mikenoworth
Wed Aug 16, 2006 8:19 pm
Forum: Advanced Help
Topic: Edit: Odd segmentation fault....
Replies: 10
Views: 915

:!: Look at Warchiefs reply! He is right! Code: // This code will fail. Pointer is not valid GUI* interface; interface->createGUI(); // This will work GUI* interface = new GUI(); interface->createGUI(); // This will work GUI interface; interface.createGUI(); Are you creating GUI instance?
by Mikenoworth
Wed Aug 16, 2006 10:25 am
Forum: Beginners Help
Topic: Irr 1.10 - createDeviceEx
Replies: 4
Views: 361

Ya, I saw that it is used by createDevice. Didn't know about implicit constructors, now I know. Although, I didn't think it was a constructor issue. :oops: :!: That must be it! I forgot I had to get an older version of my code (2nd hd crash!!), therefore older versions of the dlls, and probably forg...