Search found 8 matches

by jpeq
Thu Aug 03, 2006 7:41 pm
Forum: Beginners Help
Topic: Multiple instances of a mesh
Replies: 1
Views: 237

Multiple instances of a mesh

For my project, I need to load a few meshes fully textured dozens of times each (in different positions). I also need to make them visible/invisible interactively.

The problem is that the framerate starts being really low when the number of textures/polygons of all these meshes gets huge.

So, I ...
by jpeq
Fri Jun 16, 2006 11:12 pm
Forum: Beginners Help
Topic: Draw3DLine
Replies: 5
Views: 651

Hybrid:

AAAAAAAAAAAHHHHHHHH!!!!
I see!

That solves my problem (so far).

Many thanks!
by jpeq
Fri Jun 16, 2006 6:36 pm
Forum: Beginners Help
Topic: Draw3DLine
Replies: 5
Views: 651

Ecliptic Fate:

I want to be able to select some lines, and display information about them. I guess it must be embeded in a node somehow for that. Or not?


hybrid:

I did it from the main render node, and it worked great. But I still can't interact with it. How can I call it from within a scene ...
by jpeq
Fri Jun 16, 2006 4:41 am
Forum: Beginners Help
Topic: Draw3DLine
Replies: 5
Views: 651

Draw3DLine

I really don't get it yet...
How can I put a line in the 3D space inside a node?
Like,


scene::ISceneNode* MyNode = 0;
MyNode = driver->draw3DLine(core::vector3df(0.0f,0.06f,0.0f), core::vector3df(55.0f,0.06f,0.0f), video::SColor(255,100,101,140));



The compiler simply tells me that there's an ...
by jpeq
Thu Jun 15, 2006 1:08 am
Forum: Beginners Help
Topic: Three newbie questions
Replies: 8
Views: 1383

Hummm... OK, I guess that should work, thanks.
Any clue on how can I then interact with these splines (like, select them)

Thanks.
by jpeq
Wed Jun 14, 2006 7:02 pm
Forum: Beginners Help
Topic: Three newbie questions
Replies: 8
Views: 1383

OK, so suppose I use OpenGL (for the sake of simplicity) to generate my splines. Would the Irrlicht camera then display it?

Manual triangulation... I don't know how to do it efficiently. You see, I'll have to generate the 3d functions on the fly and then display the curves.
by jpeq
Fri Jun 02, 2006 5:33 pm
Forum: Beginners Help
Topic: Three newbie questions
Replies: 8
Views: 1383

dhenton,

Thanks for the reply.
So, setvisible(true) solves my problem of the visibility switch.
I'm not familiar with the OpenGL API, but will give it a try, maybe it solves my problem.
Now, for the transparency your solution does not seem to work, since when you set a material type as EMT ...
by jpeq
Fri Jun 02, 2006 2:40 am
Forum: Beginners Help
Topic: Three newbie questions
Replies: 8
Views: 1383

Three newbie questions

Hi all,

I started to test Irrlicht two weeks ago for a scientific project.
However, I still did not find a way to implement a few essential things. Namely:
--How to draw splines in the 3D space? Like, suppose I have a function which defines a curve in the 3D space. Is it possible to render it ...