Search found 10 matches
- Sun Jul 01, 2007 4:18 am
- Forum: Beginners Help
- Topic: Irrlicht, iPhysics and Mac OS X
- Replies: 6
- Views: 712
- Mon Jun 25, 2007 8:59 pm
- Forum: Beginners Help
- Topic: error while adding item to a listbox [solved]
- Replies: 13
- Views: 819
- Mon Jun 25, 2007 4:34 pm
- Forum: Beginners Help
- Topic: error while adding item to a listbox [solved]
- Replies: 13
- Views: 819
Hmm... sorry about that. main.h #include <irrlicht.h> #include <irrKlang.h> using namespace irr; IrrlichtDevice* device; audio::ISoundEngine* irrKlang; video::IVideoDriver* driver; scene::ISceneManager* smgr; gui::IGUIEnvironment* guienv; class engine : public IEventReceiver { public: void runLevel(...
- Mon Jun 25, 2007 3:36 pm
- Forum: Beginners Help
- Topic: error while adding item to a listbox [solved]
- Replies: 13
- Views: 819
- Mon Jun 25, 2007 2:36 am
- Forum: Beginners Help
- Topic: error while adding item to a listbox [solved]
- Replies: 13
- Views: 819
I ended up using core::stringw item; item = event.LogEvent.Text; consoleListBox->addItem(item.c_str()); which i think is basically the same code... The code compiles with out errors or warnings. When the app is ran tho there is an error when it runs... I'm not sure if the code is at fault or the com...
- Sun Jun 24, 2007 11:47 pm
- Forum: Beginners Help
- Topic: error while adding item to a listbox [solved]
- Replies: 13
- Views: 819
thanks for the quick reply. i'm still getting similar errors c:\programming\fpstest\main.cpp(190) : error C2297: '+=' : illegal, right operand has type 'const irr::c8 *' c:\programming\fpstest\main.cpp(190) : error C2114: '+=' : pointer on left; needs integral value on right item+=event.LogEvent.Tex...
- Sun Jun 24, 2007 10:58 pm
- Forum: Beginners Help
- Topic: error while adding item to a listbox [solved]
- Replies: 13
- Views: 819
error while adding item to a listbox [solved]
I'm trying to add a GUI console... I am trying to use this code bool engine::OnEvent(SEvent event) { if (event.EventType == irr::EET_LOG_TEXT_EVENT) { consoleListBox->addItem(event.LogEvent.Text); return true; }; return false; }; But i get this error while building c:\programming\fpstest\main.cpp(18...
- Sat Apr 14, 2007 11:35 pm
- Forum: Off-topic
- Topic: Post removed.
- Replies: 76
- Views: 12169
I think it was TheRLG who said that haiku looked interesting... I have it installed, but it seems too unfinished to be usable yet... plus who uses the be api anymore? Irrlicht\IrrKlang don't... Possibly later after google's summer of code and if a few things get ported to beos/zeta/haiku I might use...
- Sun Jun 18, 2006 10:26 pm
- Forum: Beginners Help
- Topic: Scripting... Where to stop
- Replies: 1
- Views: 209
Scripting... Where to stop
I started makinga basic FPS engine, but i'm not sure what / how i should include scripting support... Should i only make mission objectives scriptable... or should everything from health to music be scriptible?
- Sun Jun 18, 2006 10:00 pm
- Forum: Project Announcements
- Topic: Single Class Game Framework :)
- Replies: 2
- Views: 1212