Search found 13 matches

by melon2004
Wed Aug 17, 2005 11:45 pm
Forum: Beginners Help
Topic: Blender to .x to mesh viewer to irrlicht
Replies: 6
Views: 321

hey, you should use 'search' option more often ;)

check out this: http://irrlicht.sourceforge.net/phpBB2/ ... php?t=7375

(I've attached some screenshots)
by melon2004
Mon Aug 08, 2005 3:54 pm
Forum: Advanced Help
Topic: joystick support for irrlicht--what library to use?
Replies: 3
Views: 531

I use SDL (SDL_Joystick *, only with SDL_INIT_JOYSTICK on initiation) and Irrlicht's EventReceiver - works great, nothing intereferes as I stick to idea that only joystick is managed by SDL and whole the rest by EventReceiver. My advice is: keep away from DirectX :roll: - I had to programm joystick ...
by melon2004
Thu Aug 04, 2005 4:21 pm
Forum: Advanced Help
Topic: need modeller for linux...
Replies: 10
Views: 886

Here is the news... Baking texutres with Blender to Irrlicht is still very like playing Doom3 demo on nightmare level - a lot of pain with bad feeling that you are about to end up with nothing. I guess that's the price of using scripts that are not selfexplaining, Anyway - after few hours of struggl...
by melon2004
Tue Oct 12, 2004 4:53 pm
Forum: Beginners Help
Topic: addAnimator differs in 0.7?
Replies: 0
Views: 133

addAnimator differs in 0.7?

is it just me, or something has changed from version 0.6 to 0.7 in Irrlicht engine with addAnimator() method? In 0.6 version code like this worked as expected and all three nodes were rotating: anim = smgr->createRotationAnimator(core::vector3df(0,0.4,0)); node1->addAnimator(anim); node2->addAnimato...
by melon2004
Thu Sep 02, 2004 9:11 am
Forum: Beginners Help
Topic: wchar_t from char conversion problem
Replies: 6
Views: 593

thanks! that should do.

I couldn't find decend documentation about this type of differences, so I had to... almost guess the solution (with a little help from google and tips in devC++).

Just wonder if there's more catches like that one? :roll:
by melon2004
Thu Aug 26, 2004 9:31 pm
Forum: Beginners Help
Topic: wchar_t from char conversion problem
Replies: 6
Views: 593

ehhh, of course I used swprintf originaly - this was just a typing error in my post. So problem remain - but I'm closer to solve it by my self. Btw. I am VERY confused about swprintf function and it's different mutations. When I jumped to dev-CPP from Kdevelop, compiler seems to understand and compi...
by melon2004
Wed Aug 25, 2004 9:32 am
Forum: Beginners Help
Topic: wchar_t from char conversion problem
Replies: 6
Views: 593

thanks, I'll try it as soon as I switch to win again. Right now debugin under lin, killing bugs :twisted:
text works here OK (?) :roll: without making any changes - is something wrong with utf under win or my code is working here - under X - by accident?
by melon2004
Tue Aug 24, 2004 6:43 pm
Forum: Beginners Help
Topic: Shininess
Replies: 7
Views: 554

node->setMaterialTexture(0, texture); //some bmp with light spots on it node->getMaterial(0).AmbientColor = video::SColor(0,0,0,0); node->getMaterial(0).Shininess = 255.0; node->getMaterial(0).SpecularColor = video::SColor(255,255,255,255); node->getMaterial(0).DiffuseColor = video::SColor(255,255,1...
by melon2004
Tue Aug 24, 2004 6:19 pm
Forum: Beginners Help
Topic: Linux compile problems
Replies: 3
Views: 335

here, on Mandrakelinux 10 everything works fine. In fact, I've found Kdevelop far more helpful and feature rich than dev-c on another computer with Windows. Problem is, that my app is ment to work under windows (it's for someone else), so... I just have to move sources from Lin to Win from time to t...
by melon2004
Mon Aug 23, 2004 5:59 pm
Forum: Beginners Help
Topic: wchar_t from char conversion problem
Replies: 6
Views: 593

oh, I forgot to mention what the problem is, after all :D of course, any text taken from text file is not displayed properly in GUI. Instead I can see... eh, something with very wrong codepage (like trying to display korean utf16 text as ascii iso-8859-2 for example). please, at least post some link...
by melon2004
Mon Aug 23, 2004 5:52 pm
Forum: Beginners Help
Topic: Shininess
Replies: 7
Views: 554

well, I've tried once to download NX from CVS, but had problem compiling it :( I will give it another chance ;) when I finish this project (time is running, and I have problems with wchat_t in gui!). I worked around shining problem setting nice "pseudo" shining bitmap as texture with EMT_R...
by melon2004
Mon Aug 23, 2004 5:04 pm
Forum: Beginners Help
Topic: wchar_t from char conversion problem
Replies: 6
Views: 593

wchar_t from char conversion problem

I know this is not realy about Irrlicht - but somehow it's connected because Irrlicht works on wchar_t types. And that couses my problems :( I try to put text into structure like this: struct Question { wchar_t question[1024]; wchar_t answer1[1024]; wchar_t answer2[1024]; ... }; from text file. It's...
by melon2004
Mon Aug 23, 2004 2:23 pm
Forum: Beginners Help
Topic: Shininess
Replies: 7
Views: 554

well, I even have registered on that forum ;) but no help about shining objects:(
I just forgot to mention, that I use OpenGL (on Linux platform), so maybe that's problem? Has DirectX driver more features implemented?