Search found 11 matches
- Sat Feb 24, 2007 7:56 pm
- Forum: Beginners Help
- Topic: Sprite drawing problem
- Replies: 2
- Views: 173
Sprite drawing problem
I have a sprite class setup which holds all my sprite data: position, texture-sheet, all that jazz. And a method that draws the sprite. This is the method: void CSprite::drawSprite(video::IVideoDriver* driver, bool idl) { static int current_frame = 0; core::rect<s32> spriteRect(0+32*current_frame, 0...
- Sun Feb 18, 2007 2:30 am
- Forum: Beginners Help
- Topic: Filelist/filesystem problems -- Null pointer
- Replies: 4
- Views: 315
- Sat Feb 17, 2007 9:21 pm
- Forum: Beginners Help
- Topic: Filelist/filesystem problems -- Null pointer
- Replies: 4
- Views: 315
- Sat Feb 17, 2007 7:36 pm
- Forum: Beginners Help
- Topic: Filelist/filesystem problems -- Null pointer
- Replies: 4
- Views: 315
Filelist/filesystem problems -- Null pointer
Hi, I have a method setup in my project that loads bmps using the irrlicht io system and I am having some touble. bool CPlayer::loadSprites(video::IVideoDriver* driver, IrrlichtDevice* device) { if(device == NULL) { return false; } if(driver == NULL) { return false; } io::IFileSystem* filesystem = d...
- Sat Aug 19, 2006 2:56 am
- Forum: Beginners Help
- Topic: Problem swapping tiles from curser tile to map tile
- Replies: 0
- Views: 96
Problem swapping tiles from curser tile to map tile
I am currently developing a 2d map editor to use as a tool for a project i'm working on. A vector of CTile objects, which hold all the tile attributes, is used to draw the map. class CTile { public: int getx() { return x; } int gety() { return y; } int gettilenum() { return tilenum; } void settilenu...
- Mon Jul 24, 2006 9:13 pm
- Forum: Beginners Help
- Topic: context sub menu question
- Replies: 1
- Views: 156
I am not entirely clear on what you are asking? Do you mean it doesn't have a function called addItem? or you don't know how to add an item? either way here is how to add a submenu to a context menu. first you create 2 context menus: gui::IGUIContextMenu* menu; gui::IGUIContextMenu* submenu; one wil...
- Sun Jul 02, 2006 2:46 pm
- Forum: Beginners Help
- Topic: scrollbar and contextmenu problem
- Replies: 2
- Views: 4597
- Thu Jun 29, 2006 5:29 pm
- Forum: Beginners Help
- Topic: scrollbar and contextmenu problem
- Replies: 2
- Views: 4597
scrollbar and contextmenu problem
I have setup a contextmenu in my application and it shows up and I can click on File, for example. But when I click on an Item in the submenu nothing happens and I can't click on any of the other menu Items. I have looked in the API and found the function setFocus. I understand what it does, but I d...
- Tue Jun 20, 2006 2:25 am
- Forum: Beginners Help
- Topic: Getting bmp tiles from a zip folder
- Replies: 3
- Views: 232
Getting bmp tiles from a zip folder
I am trying to load a zip file which has all my game tiles in it. I've gone over the tutorials and looked around the forum for some answers, but this is the best i could come up with. Could someone help me out? io::IFileSystem* filesystem = device->getFileSystem(); filesystem->addZipFileArchive(&quo...
- Thu Jun 15, 2006 8:07 pm
- Forum: Beginners Help
- Topic: Drawing to a child window
- Replies: 3
- Views: 202
Sorr if I wasn't descriptive enough with my problem. I'll explain a little further. I have a window setup and inside it is a smaller window, I will use this to draw all the images in a vector which I am using as a tile list. My problem is I am not sure how to draw to the smaller window. Should I cre...
- Thu Jun 15, 2006 1:13 am
- Forum: Beginners Help
- Topic: Drawing to a child window
- Replies: 3
- Views: 202
Drawing to a child window
I have a small problem and if someone could quickly answer this, that would be awsome. I have a child window setup, and i want to draw a bmp inside it, but im not sure how to do it exactly. The API doesn't help much, it only lists functions and i have know idea how to actually use them. Any help is ...