Search found 3 matches

by Hixxy
Mon Jan 15, 2007 11:31 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Our Tutorials...
Replies: 5
Views: 3518

For anyone else who looks at this and thinks it's just a nice way to organise msvc++ projects (as I first did) it's far more than that! If you're looking to integrate Newton into Irrlicht, follow the first two tutorials and then download the Mercior example from the tutorials page and make raven_cod...
by Hixxy
Sat Jun 17, 2006 10:07 pm
Forum: Advanced Help
Topic: Terrain dependent friction
Replies: 6
Views: 703

I've only got til wednesday to finish the code so I think using a seperate image to look up friction values will be the best solution for now unless I can get anywhere with Bitplane's suggestion in the next day or so. I hadn't considered that the same method could be used for sounds / decals so if I...
by Hixxy
Fri Jun 16, 2006 10:52 pm
Forum: Advanced Help
Topic: Terrain dependent friction
Replies: 6
Views: 703

Terrain dependent friction

For my university project we're creating a bike simulator which is a cross between an arcade game and an exercise bike where you can steer through a 3d course but have to pedal to provide your speed along the way (uphill being harder and downhill freewheeling etc). Having figured out the whole blend...