Search found 5 matches

by Fice
Wed May 06, 2009 8:43 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: TrueType font Support by FreeType Library
Replies: 183
Views: 100310

Then there is another problem, because i got a lot of memory leaks right after adding the fonts.
by Fice
Wed May 06, 2009 8:01 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: TrueType font Support by FreeType Library
Replies: 183
Views: 100310

Great work, thx But i had problems with either memory leaks (not calling drop on the fonts) or exceptions (calling drop on every font). Here's the code that produced it: irr::core::stringc str = fontFactory.makeFontName(TrueTypeFontParameters(L"./data/ariblk.ttf", 12, true, true)); irr::gu...
by Fice
Mon Jul 24, 2006 3:30 am
Forum: Beginners Help
Topic: Howto add support of joystick/gamepad.
Replies: 6
Views: 863

No, i already have param.Fullscreen = true; but the program is running in window mode. I don't know where, but i read, that Irrlicht is ignoring this parameter if a window handle is set. That's why I'm asking. Is there anyway to get the window handle, when irrlicht created the window? Which class cr...
by Fice
Sun Jul 23, 2006 3:05 pm
Forum: Beginners Help
Topic: Howto add support of joystick/gamepad.
Replies: 6
Views: 863

Well

Ok, this site helped me alot, but i have a big problem!

Is there any way to have fullscreen mode and joystick support?

If so, how can i do that?
by Fice
Tue Jun 20, 2006 7:05 pm
Forum: Project Announcements
Topic: IrrExtensions >> not for V1.3 !!!
Replies: 153
Views: 18792

Hi, I get the following errors when recompiling Irrlicht with Visual C++ 2005 Express. I'm using this compiler for 2 days, so write slowly or i won't get it ;) I get these linker errors CXAnimationPlayer.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall irr::scene...