Search found 4 matches

by hyp0th3sis
Sat Jun 24, 2006 6:36 pm
Forum: Beginners Help
Topic: First Person Shooter View - Gun
Replies: 5
Views: 746

Thankyou, but i spoke to soon. I found the solution during the gap between mine and your post.

Thankyou anyway.

For the curious at heart.
The Solution:

IAnimatedMeshSceneNode* weapon = smgr->addAnimatedMeshSceneNode(weaponModel, camera, 0, core::vector3df(15, -20, 25), core::vector3df(95,3,180 ...
by hyp0th3sis
Sat Jun 24, 2006 6:20 pm
Forum: Beginners Help
Topic: First Person Shooter View - Gun
Replies: 5
Views: 746

Oh sorry!

Alas, I have done so.
Here is a list of terms i tried, and failed with:
-fps view
-first person shooter gun view
-FPS AND view
-first person shooter AND view NOT fps
-fps AND gun AND view
-first person shooter AND halflife

And the closest i got was a thread that had no answer...

Sorry for ...
by hyp0th3sis
Sat Jun 24, 2006 5:43 pm
Forum: Beginners Help
Topic: First Person Shooter View - Gun
Replies: 5
Views: 746

First Person Shooter View - Gun

I was wondering how it would be possible to make a model of a gun move with the camera, ie. halflife.

A link to a tutorial or even you explaining would be greatly appreciated.

Thanking you in advance, hyp.

>=D
by hyp0th3sis
Wed Jun 21, 2006 6:51 am
Forum: Project Announcements
Topic: Virtual City
Replies: 80
Views: 96447

release?

Release date anytime soon? For the source of the engine and wld loader and such?