Search found 79 matches

by Lideln
Mon Oct 30, 2006 9:07 pm
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Hi bitplane, Thanks for the answer, and especially for the explanation (it helps me understand some things :) ) I'll try to have a look at it, but since the octree thing works at the moment, I will may be stick to it and work on the graphics (I mean modeling). Thanks anyway, and if you have advices ...
by Lideln
Mon Oct 30, 2006 6:56 pm
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Good evening everybody ! I just came back from the office, and tried the Octree thing. Here are the results, depending on where I place the camera : - where there is nothing, including no map : 250 fps - where there is the map, but no mesh : 105 fps - where there are 37 meshes : 90 fps Its far far f...
by Lideln
Mon Oct 30, 2006 8:08 am
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Hi Sergeant Pinky ! Thanks for having had a look at this (strange) issue ! :) On one hand, its good to see that I made no big mistakes, but on the other one, that's what makes this issue a bit more weird. I haven't has the time to try the octree thing yet, but as soon as I come back from the work da...
by Lideln
Sun Oct 29, 2006 11:20 pm
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Hi Dibalo Thanks for having had a look at my issue. I just would like to confirm you that my code is commented, check the sources, you will see doxygen comments about what is used for what purpose (and I actually not have a lot of code, so it must be easy to read). But anyway, I'll try to find an oc...
by Lideln
Sun Oct 29, 2006 9:47 am
Forum: Beginners Help
Topic: Some Problems! =/
Replies: 2
Views: 278

For the terrain, there is a FAQ on this subject, unless Im mistaken. You can use 3DSMax or Blender for example, there are tutorials about that all over the web. Here is a link for one tutorial (Blender, because it is free and not windows-specific) : http://blender.free.fr/docs/didactic/terrain/terra...
by Lideln
Sun Oct 29, 2006 12:38 am
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Hi ! Sorry I was absent for some days... Thanks for replying, Im really obsessed by this issue ! Im under linux, but I created an archive in zip format in case you are under Windows, and I included sources so you can compile (there is a precompiled binary for linux). http://www.filefactory.com/file/...
by Lideln
Thu Oct 26, 2006 8:03 am
Forum: Beginners Help
Topic: Which one to shoose?
Replies: 6
Views: 374

There already is a topic about that (don't remember the URL but perform a research) To sum up things : 1) if people are there then they must prefer irrlicht in most cases 2) Ogre code is less easy to understand thant Irrlicht one 3) There is no 3) My opinion : irrlicht is good, there is a good commu...
by Lideln
Wed Oct 25, 2006 12:42 pm
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Hi ! So, no idea why I'm at 4FPS with nothing at all in the camera FOV ? If, instead of the tree with 2432 faces I use a cube with only 96 faces, the FPS increase to 70, but it's still not normal since I do not have anything visible on the screen.... :( Irrlicht-gurus, do you have any idea ? :D (and...
by Lideln
Wed Oct 25, 2006 6:47 am
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Thanks Hybrid and CodeDog I'm surely making a big mistake somewhere, but my noobieness prevents me from seeing it ! :wink: Here is my code : /** * Init a typical In-Game screen, called only once, of course ! */ void CInGameScreen::initScreen() { // Temporary variables scene::IAnimatedMesh* mesh = NU...
by Lideln
Tue Oct 24, 2006 10:01 pm
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

Hi CodeDog, thanks for your answer ! I'll look for Level Of Detail, and try to learn things about that. For me the main issue here is that irrlicht seems to draw the objects even if they are not visible, that's why I run at 4 FPS, and I would like to know how to force Irrlicht to draw ONLY what is v...
by Lideln
Tue Oct 24, 2006 8:53 pm
Forum: Beginners Help
Topic: [SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga
Replies: 31
Views: 2104

[SOLVED] [NooB] Tips for 3D in a Heroes Of M&M - like ga

Hi ! I have sooooooooooo many questions... I've been searching the forums for some answers, and wrote down what I found, but there are still some points I, really big noob, need to be advised on, if someone would like to share his experience :) even for just one question ! :) Presentation I would li...
by Lideln
Tue Oct 24, 2006 6:56 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Another .x blender Export Script
Replies: 6
Views: 1666

Hi there ! :) I've tried the exporter and... It works ! :lol: Thanks a lot for this precious tool ! But I have 2 questions :oops: 1) Why is my object rotated ? (its a tree and when exported, it is lying on the ground, not standing) 2) I get this error in irrlicht : Unknown data object in x file: Ani...
by Lideln
Mon Oct 23, 2006 12:57 pm
Forum: Beginners Help
Topic: Exporter: Blender -> B3D
Replies: 19
Views: 953

Ooops I forgot : For blender, the better export I found atm is in Wavefront .obj ! It accepts UVmapping, so its very nice, but the only issue is that meshes are rotated 90° on the X axis... Weird ! So if you need to export your blender meshes... Try the wavefront .obj ;) (of course supported by Irrl...
by Lideln
Mon Oct 23, 2006 12:55 pm
Forum: Beginners Help
Topic: Exporter: Blender -> B3D
Replies: 19
Views: 953

niezdrowywglowe, indeed, a correct .x exporter in blender would be appreciable. Mmmmh, it seems to me that Acefelis (or someone else) talked about an .x exporter for blender, made specially for irrlicht, has been made, but it should work only on older versions like 2.34 (search the forum, I don't re...