Search found 79 matches

by Lideln
Sun Oct 22, 2006 4:55 pm
Forum: Beginners Help
Topic: [NooB] Blender + 3DS + UVmap
Replies: 2
Views: 160

Hi vermeer, thanks for your answer ! I guess I have done it well in Blender, cause I just tested with the wavefront .obj exporter, and irrlicht load it (quite) well, with the uvmap. Yes, I put the map1.tga file with the .3ds file (the .3ds file is 150ko, the .tga file is 450ko). I also tried with a ...
by Lideln
Sun Oct 22, 2006 4:25 pm
Forum: Beginners Help
Topic: Exporter: Blender -> B3D
Replies: 19
Views: 953

I don't know either if the texture is saved in the 3ds file, but since the .3ds weights 150ko and the texture file 450ko, I guess the texture is not stored in the .3ds. But, knowing this, if I put the texture in the same directory as the .3ds file, it should find it, or at least, it should complain ...
by Lideln
Sun Oct 22, 2006 4:05 pm
Forum: Beginners Help
Topic: Exporter: Blender -> B3D
Replies: 19
Views: 953

My problem is that when loading the .3ds file in Irrlicht, I get : Found no matching material for Group in 3ds file. The mesh has a correct shape but displays in white. I load it using : mesh = hotp->scene->getMesh("data/objects/arbre.3ds"); ptiga = hotp->scene->addAnimatedMeshSceneNode(me...
by Lideln
Sun Oct 22, 2006 3:30 pm
Forum: Beginners Help
Topic: Exporter: Blender -> B3D
Replies: 19
Views: 953

Hi Kneri ! Thanks for your answer :) But I already did this, I think. What I did is : - model my tree - create the seams - generate an UV LSCM map (and using "pins" to arrange it better) - export the UVmap with scripts window -> scripts -> UV -> save uv face layout - draw the texture (in g...
by Lideln
Sun Oct 22, 2006 1:37 pm
Forum: Beginners Help
Topic: Exporter: Blender -> B3D
Replies: 19
Views: 953

Valtras ! Hi, I see that you use blender :) I'm really a beginner (2 days of blender :) ) but every export that I tested failed, except for .3DS but it displays in white in irrlicht, no texture :( (I used an UVmap texture) I tried to export to md2, but "python error, check console" (i have...
by Lideln
Sun Oct 22, 2006 12:35 pm
Forum: Beginners Help
Topic: [NooB] Blender + 3DS + UVmap
Replies: 2
Views: 160

[NooB] Blender + 3DS + UVmap

Hi all ! Here I come again with another typical noob question :lol: (I searched the forum for an answer but did only find one topic, with unsuccessful method). OS : Ubuntu 3D Modeler : Blender Irrlicht : SVN version I'm a really beginner, so please forgive me if the answer is obvious for you :) I cr...
by Lideln
Mon Sep 25, 2006 10:17 pm
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Ok so I just learned a terrible thing... It seems that direct rendering is not enabled correctly by XGL at the present time. For information purpose, I have a nVidia card : 6600, using Ubuntu Dapper with the last 686 kernel and up-to-date drivers and others. I hope it will be corrected... It's ok be...
by Lideln
Mon Sep 25, 2006 7:42 pm
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Arggggggg !!!

Mmmmh... I'm on Ubuntu, so everything is "automated".
I'll try to see what I can find on the Ubuntu forums.
I'll keep you informed, so that if anyone gets the same problem... :wink:

Thanks,

Lideln
by Lideln
Sun Sep 24, 2006 9:44 am
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Here is a screenshot of what I get with the tutorial 12 (my first image upload, I hope it'll work fine) [img=http://img176.imageshack.us/img176/2562/irrlichtopenglissuesw1.th.jpg] The textures are ugly, and the framerate as well. JP, I used the tip from the forum you told me about : root@renaud-desk...
by Lideln
Sun Sep 24, 2006 9:15 am
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Ok Mandrav, actually, I hope Irrlicht is NOT using the correct drivers because if this is the case... I will get desperate :( JP, yes I was on Windows before, and it worked very nicely, but here... Oh ! And I tried the tutorial on terrain rendering, I run at 8 FPS all the time, and there is a strang...
by Lideln
Sun Sep 24, 2006 8:48 am
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Hi ! Thanks all for your time and your replies. I made a checkout yesterday at 10PM (I'm in Paris, France, so... 12 hours ago). A "svn info" tells me it is the revison 247. Actually, I use the SVN version of Irrlicht because it is said to correct the NVidia issue that does not enable doubl...
by Lideln
Sun Sep 24, 2006 1:10 am
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Ok, but 6600 and 7800GT are not the same :lol: With the example 07 (collision), I got between 8 and 15 FPS. I guess there is a problem somewhere, in my global computer configuration (which is not very likely to be, since I got a quite good FPS with Pengui Racer), or with my Irrlicht configuration. D...
by Lideln
Sat Sep 23, 2006 11:19 pm
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

Hi Hybrid ! I see you are very active on the forum, pretty good thing :) Ok for the errors, I just thought that a SVN version was commited only if no compile bugs were found, so if you need the changes I made, I'll post them, if it is of any help for you, of course. I'm quite new to Linux (even if m...
by Lideln
Sat Sep 23, 2006 10:59 pm
Forum: Beginners Help
Topic: [OpenGL] Awfully slow !!!
Replies: 16
Views: 959

[OpenGL] Awfully slow !!!

Hi all ! Back with Irrlicht after some computer issues (windows crashed all the time, so I'm now on Linux : Ubuntu Dapper) with the goal/dream to create a HOMM5 remake. I used the Irrlicht 1.1 with OpenGL but it crashed, telling me "doublebuffering" was not available... After some research...
by Lideln
Sun Jun 25, 2006 10:55 pm
Forum: Beginners Help
Topic: Hitboxes to locate bullet impact
Replies: 8
Views: 400

Indeed Acki I saw that in another thread, but it keeps on surprising me :lol:
I go back to work, so much things to learn... :)
Have a nice day !