I'm wondering whether its possible to render a terrain via a mysql database.
I plan to have the table looking like, (x,y->,z1,z2,z3,z4[sections of each tile])
x,y = tile by tile
z1 -> z4 = Height.
If i have a tile with four corners, then each would be assigned z1 -> z4,
_____
|z1---|z2 ...
Search found 4 matches
- Mon May 12, 2008 8:46 am
- Forum: Everything 2d/3d Graphics
- Topic: Terrain rendering via mysql.
- Replies: 2
- Views: 1551
- Mon Jun 26, 2006 4:39 am
- Forum: Beginners Help
- Topic: MMORPG walking/path finding for terrains
- Replies: 14
- Views: 1956
- Sun Jun 25, 2006 5:34 pm
- Forum: Beginners Help
- Topic: MMORPG walking/path finding for terrains
- Replies: 14
- Views: 1956
- Sun Jun 25, 2006 3:00 am
- Forum: Beginners Help
- Topic: MMORPG walking/path finding for terrains
- Replies: 14
- Views: 1956
MMORPG walking/path finding for terrains
How would i go about having a mesh, and each square representing a coordinant?
and when a play clicks:EG, Player1 is on 1,1(coords) and wants to move to 2,4(coords) it finds the quickest path, and then moves off.
and when a play clicks:EG, Player1 is on 1,1(coords) and wants to move to 2,4(coords) it finds the quickest path, and then moves off.