Sadly, this is right.wukc wrote:So the rules to read .x file are different from the rules that Microsoft defined.
Search found 7 matches
- Mon Nov 27, 2006 8:05 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Blender .x export problem solved (script inside)
- Replies: 6
- Views: 2209
- Mon Nov 27, 2006 1:56 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Blender .x export problem solved (script inside)
- Replies: 6
- Views: 2209
- Mon Nov 27, 2006 12:44 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Blender .x export problem solved (script inside)
- Replies: 6
- Views: 2209
Uh, I did not test the script with armatures.
I have no time to review my script in the next days, so try the one from rakar, perhaps it works: http://blenderartists.org/forum/showthread.php?t=73602
I have no time to review my script in the next days, so try the one from rakar, perhaps it works: http://blenderartists.org/forum/showthread.php?t=73602
- Sun Nov 26, 2006 8:23 pm
- Forum: Bug reports
- Topic: [fixed]CXFileReader.cpp -Irrlicht reads ARGB instead of RGBA
- Replies: 1
- Views: 362
[fixed]CXFileReader.cpp -Irrlicht reads ARGB instead of RGBA
I found a bug in the file CXFileReader.cpp where Irrlicht reads ARGB, but Microsoft's X-File specification states that the values have to be in RGBA order. It's at the end of the file: inline bool CXFileReader::readRGBA(video::SColorf& color) { color.a = readFloat(); color.r = readFloat(); color...
- Wed Nov 22, 2006 8:54 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Blender .x export problem solved (script inside)
- Replies: 6
- Views: 2209
Blender .x export problem solved (script inside)
I took the modified .x file exporter script version from our user "necro_", played a little bit with it. First I got an error message (occured with new blender versions), solved. Another thing was the specular color issue (model shined very bright), I solved it, too. You'll get my modified...
- Mon Jun 26, 2006 11:06 am
- Forum: Open Discussion and Dev Announcements
- Topic: What should go in Irrlicht 2.0?
- Replies: 129
- Views: 35690
- Mon Jun 26, 2006 9:54 am
- Forum: Open Discussion and Dev Announcements
- Topic: What should go in Irrlicht 2.0?
- Replies: 129
- Views: 35690