Search found 3 matches

by Aliendreams
Sat Sep 09, 2006 4:25 pm
Forum: Beginners Help
Topic: node movement in classes
Replies: 3
Views: 415

Thx vitek!

I've eliminated all local (unnecessary) nodes and the class now will take an array of global nodes. It works now and it seems simple. Now I'll try getting this node to do some decision-making...


edit: and i'll try sticking to code conventions, but its hard getting into the habit ...
by Aliendreams
Fri Sep 08, 2006 8:15 pm
Forum: Beginners Help
Topic: node movement in classes
Replies: 3
Views: 415

node movement in classes

If anyone can at least give me a clue on what I'm missing here, it would be great. I'm trying to learn how to work with c++ classes in Irrlicht and here's my yet half-baked problem:


class creature
{
ISceneNode* creature_node; //the node
vector3df c_pos; //position of the node

public ...
by Aliendreams
Fri Jul 28, 2006 6:09 pm
Forum: Off-topic
Topic: An artist in a programmers world. And how it does suck.
Replies: 12
Views: 2068

I think Im actualy very lucky to be able to model, draw, program in c++ or whatever language and even create some music. This comes from my old Amiga days where i used to make small games and demos with my friends. The problem is that i do all of this about 1/2 slower than anyone who just ...