Search found 31 matches

by Raumkraut
Thu Mar 18, 2004 1:48 pm
Forum: Off-topic
Topic: Windows or Linux
Replies: 39
Views: 4302

I use Windows only to play games on. I have a Mandrake 8.2 laptop and server (both well old, and the latter of which I haven't used in a long time), and a Mandrake 9.2 computer for development/email/work. I also use Mandrake 9.2 (dual booting with XP pro (OEM), but I haven't booted to that since I i...
by Raumkraut
Wed Dec 03, 2003 6:27 pm
Forum: Off-topic
Topic: Which is the Linux Distribution you prefer?
Replies: 14
Views: 3349

I use Redhat 9 here at work, because the people here who really know about Linux use Redhat - as do our Linux servers. So if I have a problem I've got experts immediately to hand. :) At home I've got Mandrake 9.2 on my laptop (Windows on my gaming machine), though I want to try out Mandrake Discover...
by Raumkraut
Wed Dec 03, 2003 6:21 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht splash screen
Replies: 3
Views: 1895

Personally I think that if the engine is good enough, the best 'splash screens' for 3d games are ones rendered in real time by the engine itself.
Unfortunately ATM I can only think of X-Beyond the Frontier and X-Tension as examples of games which do this...
by Raumkraut
Fri Nov 21, 2003 11:50 am
Forum: Open Discussion and Dev Announcements
Topic: Fixed-point math
Replies: 0
Views: 1364

Fixed-point math

Is there potential for someone (with more ability than myself) to port the irrlicht engine to fixed-point maths? I'm thinking that writing/porting irrlicht programs for handheld consoles (most of which don't have FPUs AFAIK) would be a very cool thing, no? Specifically, I'm thinking about the GP32 (...
by Raumkraut
Tue Nov 18, 2003 11:07 am
Forum: Open Discussion and Dev Announcements
Topic: the "Welcome to the Irrlicht Engine" thing
Replies: 14
Views: 2824

Fairy nuff. :)

"which" just sounds better to me, and IMO "that" is way overused. :)
by Raumkraut
Fri Nov 14, 2003 5:17 pm
Forum: Open Discussion and Dev Announcements
Topic: the "Welcome to the Irrlicht Engine" thing
Replies: 14
Views: 2824

It's certainly readable, but here are a few of my suggestions, just to be an English pedant ;) ...open source high performance realtime 3D engine written... "...open source, high performance, realtime 3D engine written..." ...using D3D, OpenGL and ... "...using D3D, OpenGL, and ...&qu...
by Raumkraut
Thu Oct 16, 2003 4:30 pm
Forum: Off-topic
Topic: Deutsches Forum
Replies: 18
Views: 5322

Wouldn't that make it wet humour?
by Raumkraut
Thu Oct 16, 2003 12:51 pm
Forum: Off-topic
Topic: Deutsches Forum
Replies: 18
Views: 5322

You must excuse my dry British humour.
by Raumkraut
Tue Oct 14, 2003 1:28 pm
Forum: Off-topic
Topic: Deutsches Forum
Replies: 18
Views: 5322

Yeah, if you want to go around speaking German, go start your own forum! :lol:
by Raumkraut
Mon Sep 29, 2003 12:27 pm
Forum: Open Discussion and Dev Announcements
Topic: My Projekt
Replies: 9
Views: 2999

Kreigkraft? :D
by Raumkraut
Mon Sep 22, 2003 1:48 pm
Forum: Beginners Help
Topic: does irrlicht require X Windows? irrlicht from console?
Replies: 5
Views: 2004

What about implementing an ASCII renderer? :D
by Raumkraut
Thu Sep 18, 2003 2:01 pm
Forum: Beginners Help
Topic: Maps making
Replies: 3
Views: 1888

QuArk: Quake Army Knife :)
by Raumkraut
Thu Sep 18, 2003 1:59 pm
Forum: Beginners Help
Topic: how can i play video as cut scene ?
Replies: 4
Views: 2059

Or you could try and do an in-engine intro. :)
by Raumkraut
Tue Sep 16, 2003 9:47 am
Forum: Open Discussion and Dev Announcements
Topic: Feature Requests
Replies: 55
Views: 13714

Kickin' bottom. :D
by Raumkraut
Mon Sep 15, 2003 9:09 am
Forum: Open Discussion and Dev Announcements
Topic: Feature Requests
Replies: 55
Views: 13714

Howabout LWO (Lightwave Object/Model) support?

Though I'm probably the only geezer here using it here, I thought I'd get the request on the list. ;)