I is working for a 2d game a lobby+ n little games
struct is gamerun.exe--->script----->irrlua
for some reason,the IrrDevice must be created by gamerun,but how the gamerun.exe pass the IrrDevice to script and use it?
Im wait for your next version,because i need expand my gui,for example 4-state ...
Search found 3 matches
- Tue Jun 13, 2006 12:39 am
- Forum: Project Announcements
- Topic: IrrLua
- Replies: 93
- Views: 40711
- Thu Jun 08, 2006 10:17 am
- Forum: Project Announcements
- Topic: IrrLua
- Replies: 93
- Views: 40711
it seem like a bug.
function irr.gui.createIGUIElement(type, environment, parent, id, rectangle, def)
local o = {}
for i,v in pairs(def) do o[i] = v end
-- the line blow is right?
o.__c_class = irr.scene.IrrLuaIGUIElement:new()
tolua.inherit(o, o.__c_class)
tolua.takeownership(o)
o.__index = function (t, k ...
- Thu Aug 05, 2004 2:40 am
- Forum: Beginners Help
- Topic: About *.3ds
- Replies: 2
- Views: 408
About *.3ds
Why Can't I Load *.3ds with Texture? Help me?