Search found 3 matches
- Tue Jun 13, 2006 12:39 am
- Forum: Project Announcements
- Topic: IrrLua
- Replies: 93
- Views: 35962
hello zenaku!
I is working for a 2d game a lobby+ n little games struct is gamerun.exe--->script----->irrlua for some reason,the IrrDevice must be created by gamerun,but how the gamerun.exe pass the IrrDevice to script and use it? Im wait for your next version,because i need expand my gui,for example 4-state butt...
- Thu Jun 08, 2006 10:17 am
- Forum: Project Announcements
- Topic: IrrLua
- Replies: 93
- Views: 35962
it seem like a bug.
function irr.gui.createIGUIElement(type, environment, parent, id, rectangle, def) local o = {} for i,v in pairs(def) do o[i] = v end -- the line blow is right? o.__c_class = irr.scene.IrrLuaIGUIElement:new() tolua.inherit(o, o.__c_class) tolua.takeownership(o) o.__index = function (t, k) return raw...
- Thu Aug 05, 2004 2:40 am
- Forum: Beginners Help
- Topic: About *.3ds
- Replies: 2
- Views: 348
About *.3ds
Why Can't I Load *.3ds with Texture? Help me?