Search found 9 matches

by irrlicher
Thu Jul 20, 2006 9:48 am
Forum: Beginners Help
Topic: other ways for collision detection
Replies: 2
Views: 273

That worked well now!Thanks area51!! :)
by irrlicher
Thu Jul 20, 2006 6:54 am
Forum: Beginners Help
Topic: other ways for collision detection
Replies: 2
Views: 273

other ways for collision detection

Hello everybody!I have a question about collision detection: I know how to create CollisionResponseAnimator but it only checks the collision and repsonse the object by not moving it.But i want to when my camera collides with an object i want that object disappear.I've tried many things but i couldn'...
by irrlicher
Tue Jul 18, 2006 7:52 pm
Forum: Beginners Help
Topic: delaying time
Replies: 6
Views: 305

That worked now!!Thanks a lot dude!I'll tell you a lot if you want my msn is:
masterprog2005@hotmail.com you can send mails there too.
See you and thanks a lot again! 8)
by irrlicher
Tue Jul 18, 2006 6:21 pm
Forum: Beginners Help
Topic: delaying time
Replies: 6
Views: 305

Really?? I'm very pleased to found a young programmer at last :D I thought i am the only young programmer in this forum. I began to programming when i was 12 too and i'm 13 now :D However i don't use a animation :( i make a billboard scene node set it's picture and i change it's lightning to appear ...
by irrlicher
Tue Jul 18, 2006 3:33 pm
Forum: Beginners Help
Topic: delaying time
Replies: 6
Views: 305

i'm afraid it is a billboard :( I load a image into billboard and set it's position to weapon.
by irrlicher
Tue Jul 18, 2006 3:08 pm
Forum: Beginners Help
Topic: delaying time
Replies: 6
Views: 305

delaying time

I'm making a FPS game with Irrlicht but i've a question about using times:
I've made a spark to my weapon and when i click on left mouse i want to appear that spark for 100 miliseconds and then disappear it.How can i make it?
Thanks in advance!
by irrlicher
Tue Jul 11, 2006 4:34 pm
Forum: Beginners Help
Topic: stopping FlyStraightAnimator
Replies: 2
Views: 162

That worked now! :) Thanks a lot!!
by irrlicher
Tue Jul 11, 2006 3:32 pm
Forum: Beginners Help
Topic: stopping FlyStraightAnimator
Replies: 2
Views: 162

stopping FlyStraightAnimator

Hi everybody i've a question in my game i want to stop the FlyStraightAnimator when my class's health is less than 0. I tried many things but it didn't respond.How can i stop it when my health is less than 0?? That's my code but it didn't work: if (health<0) { anim = smgr->createFlyStraightAnimator(...
by irrlicher
Thu Jul 06, 2006 12:45 pm
Forum: Beginners Help
Topic: How do you manually control a camera?
Replies: 7
Views: 665

I think there might be a code like this in the demo in SDK.In demo you can move camera with W,S,A,D try to look at demo's code.