Ok, cancel that smile on your face, this is not about trying the beta version of a fantastic rpg, fps or anything else, :(
I'm just starting a project for an online game and was looking for someone (out of my lan) to test if the networking part works.
Just one or two tests, more or less, that will ...
Search found 6 matches
- Sat Jul 08, 2006 5:05 pm
- Forum: Off-topic
- Topic: lookin for a tester
- Replies: 0
- Views: 278
- Fri Jul 07, 2006 2:58 pm
- Forum: Off-topic
- Topic: send data on a website?
- Replies: 6
- Views: 745
- Thu Jul 06, 2006 5:38 pm
- Forum: Off-topic
- Topic: send data on a website?
- Replies: 6
- Views: 745
Thank you,
I think I'll try to use this libraryI've found.
I think I'll try to use this libraryI've found.
- Thu Jul 06, 2006 10:42 am
- Forum: Off-topic
- Topic: send data on a website?
- Replies: 6
- Views: 745
send data on a website?
QUESTION: Let's say I want to create a TOP10-killers-of-the-game chart on a website.
The game should load the chart from the site and if the player has done a great score should update the data onto the site.
What is the best way (or the most common) to do something like this in C++?
The game should load the chart from the site and if the player has done a great score should update the data onto the site.
What is the best way (or the most common) to do something like this in C++?
- Wed Jul 05, 2006 6:51 am
- Forum: Beginners Help
- Topic: animations in different files
- Replies: 2
- Views: 324
- Tue Jul 04, 2006 6:40 pm
- Forum: Beginners Help
- Topic: animations in different files
- Replies: 2
- Views: 324
animations in different files
HI everybody,
I am new to Irrlichr and wanted to ask you something before facing the problem.
My game is simlar to The Sims (maybe you know it) and i'd like users to implement the game theirselves, so that they will create their own objects and animations for the charachters.
They should create ...
I am new to Irrlichr and wanted to ask you something before facing the problem.
My game is simlar to The Sims (maybe you know it) and i'd like users to implement the game theirselves, so that they will create their own objects and animations for the charachters.
They should create ...