Search found 6 matches

by pencil
Sat Jul 08, 2006 5:05 pm
Forum: Off-topic
Topic: lookin for a tester
Replies: 0
Views: 191

lookin for a tester

Ok, cancel that smile on your face, this is not about trying the beta version of a fantastic rpg, fps or anything else, :( I'm just starting a project for an online game and was looking for someone (out of my lan) to test if the networking part works. Just one or two tests, more or less, that will t...
by pencil
Fri Jul 07, 2006 2:58 pm
Forum: Off-topic
Topic: send data on a website?
Replies: 6
Views: 460

Yes, I was thinking exactly about that, JPulham: a master server for a p2p game, so that I could also use the free web hosting offered by someone else's servers. 8) I have a question for you (or anyone else with a similar project): If you use the "server" to store peers addresses, does it ...
by pencil
Thu Jul 06, 2006 5:38 pm
Forum: Off-topic
Topic: send data on a website?
Replies: 6
Views: 460

Thank you,
I think I'll try to use this libraryI've found.
by pencil
Thu Jul 06, 2006 10:42 am
Forum: Off-topic
Topic: send data on a website?
Replies: 6
Views: 460

send data on a website?

QUESTION: Let's say I want to create a TOP10-killers-of-the-game chart on a website.
The game should load the chart from the site and if the player has done a great score should update the data onto the site.

What is the best way (or the most common) to do something like this in C++?
by pencil
Wed Jul 05, 2006 6:51 am
Forum: Beginners Help
Topic: animations in different files
Replies: 2
Views: 219

Thank you very much for your suggestion, I'll take a look at it. Anyway, if I'll have to, I will implement irrlicht source code to do it. (I was thinking about splitting the loading an .x file in model and animation loading...). If anyone has something to tell me, please do it. Thanks again --------...
by pencil
Tue Jul 04, 2006 6:40 pm
Forum: Beginners Help
Topic: animations in different files
Replies: 2
Views: 219

animations in different files

HI everybody, I am new to Irrlichr and wanted to ask you something before facing the problem. My game is simlar to The Sims (maybe you know it) and i'd like users to implement the game theirselves, so that they will create their own objects and animations for the charachters. They should create skel...