Search found 71 matches
- Fri Dec 26, 2008 4:53 am
- Forum: Advanced Help
- Topic: Making my own mesh inside of the engine
- Replies: 9
- Views: 911
- Thu Dec 25, 2008 5:20 am
- Forum: Advanced Help
- Topic: Making my own mesh inside of the engine
- Replies: 9
- Views: 911
- Wed Dec 24, 2008 12:10 am
- Forum: Advanced Help
- Topic: Making my own mesh inside of the engine
- Replies: 9
- Views: 911
- Tue Dec 23, 2008 9:56 pm
- Forum: Advanced Help
- Topic: Making my own mesh inside of the engine
- Replies: 9
- Views: 911
Making my own mesh inside of the engine
I know how to draw something on the engine:
driver->drawIndexedTriangleList(&Vertices[0], VertNumb, &indices[0], TriangleNumb);
but how can I set an IMesh pointer to what I have drawn so I can use it in the engine?
driver->drawIndexedTriangleList(&Vertices[0], VertNumb, &indices[0], TriangleNumb);
but how can I set an IMesh pointer to what I have drawn so I can use it in the engine?
- Sun Nov 30, 2008 3:01 am
- Forum: Advanced Help
- Topic: Delete all buttons?
- Replies: 4
- Views: 508
- Fri Nov 28, 2008 8:13 pm
- Forum: Advanced Help
- Topic: Delete all buttons?
- Replies: 4
- Views: 508
Delete all buttons?
Is there a command to delete all buttons in the GUI? I tried env->clear() but it leaves many of my buttons where they were when I redraw new things. Please help.
- Sat Aug 09, 2008 10:29 pm
- Forum: Beginners Help
- Topic: wordwrap in a button?
- Replies: 2
- Views: 141
- Sat Aug 09, 2008 4:15 pm
- Forum: Beginners Help
- Topic: wordwrap in a button?
- Replies: 2
- Views: 141
wordwrap in a button?
Is it possible to set word wrap on in a button or do I have to write the code myself?
- Sat Aug 09, 2008 4:00 pm
- Forum: Beginners Help
- Topic: Why isn't my transparency transparent?
- Replies: 5
- Views: 323
- Sat Aug 09, 2008 1:45 am
- Forum: Beginners Help
- Topic: Why isn't my transparency transparent?
- Replies: 5
- Views: 323
Why isn't my transparency transparent?
Here's my code: anode->setMaterialFlag(video::EMF_LIGHTING, false); anode->setMaterialTexture( 0, driverA->getTexture("data\\a.png") ); anode->getMaterial(0).MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; I have transparency information in a.png. Why is it drawing my green transparen...
- Wed Aug 06, 2008 12:52 am
- Forum: Game Programming
- Topic: What about music?
- Replies: 4
- Views: 1668
What about music?
Where do you guys get / make music for your games? I'm sure you don't have full orchestras on hand. What software do you use? I can play several interments but I am no good at writing music. Any tips?
- Fri Aug 01, 2008 1:13 am
- Forum: Beginners Help
- Topic: Program crashes on getFileName()
- Replies: 4
- Views: 244
- Thu Jul 31, 2008 11:59 pm
- Forum: Beginners Help
- Topic: Program crashes on getFileName()
- Replies: 4
- Views: 244
- Wed Jul 30, 2008 10:24 pm
- Forum: Beginners Help
- Topic: Program crashes on getFileName()
- Replies: 4
- Views: 244
Program crashes on getFileName()
Here's a shortened version of my source: class MyEventReceiver : public IEventReceiver { public: bool OnEvent(const SEvent& event) { if (event.EventType == irr::EET_GUI_EVENT) { s32 id = event.GUIEvent.Caller->getID(); gui::IGUIEnvironment* env = device->getGUIEnvironment(); switch(event.GUIEven...
- Wed Jul 30, 2008 1:23 am
- Forum: Beginners Help
- Topic: const wchar_t* to a char array
- Replies: 4
- Views: 361