How do you create animations in a model?
2 How do you trigger specifically named animations?
2 Not like this.
IAnimatedMesh* mesh = smgr->getMesh("../../media/sydney.md2");
IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh );
if (node)
{
node->setMaterialFlag(EMF_LIGHTING ...
Search found 4 matches
- Tue Jul 18, 2006 7:43 pm
- Forum: Beginners Help
- Topic: Some stuff not clarifyed in tutorials.
- Replies: 0
- Views: 115
- Tue Jul 18, 2006 5:21 pm
- Forum: Beginners Help
- Topic: Top-Down Game?
- Replies: 6
- Views: 1082
Thanks, i wish they could make a wrapper around all of the vector stuff, so it wouldn't be so complicated, and a image or something that shows the x and y's from where you start in the hello world tutorial, cause most of the time i just modify that.
I also tried to make a gui and it was going good ...
I also tried to make a gui and it was going good ...
- Tue Jul 18, 2006 4:38 am
- Forum: Beginners Help
- Topic: Top-Down Game?
- Replies: 6
- Views: 1082
- Wed Jul 12, 2006 5:25 pm
- Forum: Beginners Help
- Topic: Top-Down Game?
- Replies: 6
- Views: 1082
Top-Down Game?
I want to make a top down game, but i dont know how to adjust the camera to do so.
Thanks in advance.
Thanks in advance.