oh, i'm looking for the problem in texture and driver..
thx kindly vitek
Search found 15 matches
- Wed Mar 21, 2007 10:02 am
- Forum: Beginners Help
- Topic: I found 1.3 d3d9 mipmap problem!
- Replies: 3
- Views: 237
- Wed Mar 21, 2007 3:07 am
- Forum: Beginners Help
- Topic: I found 1.3 d3d9 mipmap problem!
- Replies: 3
- Views: 237
- Wed Mar 21, 2007 1:44 am
- Forum: Beginners Help
- Topic: I found 1.3 d3d9 mipmap problem!
- Replies: 3
- Views: 237
I found 1.3 d3d9 mipmap problem!
click 1.3 screen shot, (sorry popup) http://img267.imageshack.us/img267/1083/mip13of0.th.jpg click 1.2 shot http://img266.imageshack.us/img266/1324/mip12vm4.th.jpg 1.2 mipmap was changed smooth. it works good. thx. but 1.3 mipmap is changed so unnatural. mipmap changing line is really unnatural. I t...
- Mon Feb 26, 2007 3:39 pm
- Forum: Project Announcements
- Topic: Tree Scene Node v2.1
- Replies: 234
- Views: 176460
- Mon Feb 26, 2007 2:58 pm
- Forum: Project Announcements
- Topic: Tree Scene Node v2.1
- Replies: 234
- Views: 176460
i found some strange thing.
use Maya Camera scene node.
rotate up to tree top and see down. and then leaves are disappearing.
see,
http://hompy.ollio.com/view.asp?fnm=hompy168400.jpg
use Maya Camera scene node.
rotate up to tree top and see down. and then leaves are disappearing.
see,
http://hompy.ollio.com/view.asp?fnm=hompy168400.jpg
- Sat Feb 24, 2007 2:20 pm
- Forum: Beginners Help
- Topic: z-buffer error
- Replies: 3
- Views: 278
grass polygon height is high enough. I found out this problem. my program uses the high position values. it's higher than 2^24. i guess the problem is 24bits z-buffer overflow. i tested some ATI card and most NVidia card have this problem. but some ATI Radeon card was fine. this problem is existing ...
- Wed Feb 21, 2007 3:36 pm
- Forum: Beginners Help
- Topic: z-buffer error
- Replies: 3
- Views: 278
z-buffer error
i draw a grass ploygon on a plane ground. but z-buffer error.
see this,
http://hompy.ollio.com/view.asp?fnm=hompy164071.jpg
tested gforce7900GT(with latest driver) winXP
irrlicht1.2 D3D9 and OPENGL
i need help.
see this,
http://hompy.ollio.com/view.asp?fnm=hompy164071.jpg
tested gforce7900GT(with latest driver) winXP
irrlicht1.2 D3D9 and OPENGL
i need help.
- Sun Feb 04, 2007 3:28 am
- Forum: Beginners Help
- Topic: Rotate gui images
- Replies: 9
- Views: 8504
- Tue Nov 21, 2006 3:19 am
- Forum: Beginners Help
- Topic: How to custom loading multiple textures on One model
- Replies: 10
- Views: 1063
The best way is that use one model one texture. bitplane's hint covers this problem mostly. thank you very much. :D complex mesh has to using 3d modelling program maybe. and need to learn more mesh buffers. :oops: my program is that client receives meshes/textures from server. and don't want clients...
- Mon Nov 20, 2006 2:07 am
- Forum: Beginners Help
- Topic: How to custom loading multiple textures on One model
- Replies: 10
- Views: 1063
How to custom loading multiple textures on One model
I want to customizing using the models(meshes) and the textures in memory. Client get a number of models/textures from streaming(DB etc..) The model using one texture is ok, but using two Texture(or more) model(like "dwarf.x") is the problem. I tried to this follow code. scene::IAnimatedMe...
- Mon Sep 18, 2006 5:54 pm
- Forum: Advanced Help
- Topic: .
- Replies: 8
- Views: 1662
- Tue Sep 12, 2006 11:30 am
- Forum: Advanced Help
- Topic: Water and Terrain scene nodes Edge problem - fix link :)
- Replies: 3
- Views: 594
- Tue Sep 12, 2006 3:12 am
- Forum: Advanced Help
- Topic: Water and Terrain scene nodes Edge problem - fix link :)
- Replies: 3
- Views: 594
Water and Terrain scene nodes Edge problem - fix link :)
D3D9 Rendering - Edge broken http://hompy.ollio.com/view.asp?fnm=hompy78051.jpg OpenGL Rendering - Good http://hompy.ollio.com/view.asp?fnm=hompy78052.jpg OpenGL is good but D3D9 has a problem, Edge broken!! I wanna using D3D9. :cry: I tried changing my Display setting, Excuting both ATI and nVidia...
- Thu Aug 24, 2006 1:33 pm
- Forum: Open Discussion and Dev Announcements
- Topic: zlib version 1.2.3 was Released long ago, July 18, 2005
- Replies: 2
- Views: 520
zlib version 1.2.3 was Released long ago, July 18, 2005
I read the news, zlib 1.2.2 has a highly critical security problem. because of buffer overflow.
Still, Irrlicht 1.1 use 1.2.2.
http://www.zlib.net/
Still, Irrlicht 1.1 use 1.2.2.
http://www.zlib.net/
- Thu Jul 13, 2006 8:36 am
- Forum: Beginners Help
- Topic: irrlicht.net dll
- Replies: 6
- Views: 362