I tried what you said .. but I still can't get it to work .. I think it has something to do with the Managed implementation of Irrlicht.. cause in native code worked fine ... but in .NET it doesn't work ... I can't figure out why ...
Also .. why isn't there a IMeshBuffer written for Irrlicht.NET ...
Search found 2 matches
- Tue Jul 18, 2006 10:34 am
- Forum: Beginners Help
- Topic: Collision detection
- Replies: 3
- Views: 671
- Mon Jul 17, 2006 12:00 pm
- Forum: Beginners Help
- Topic: Collision detection
- Replies: 3
- Views: 671
Collision detection
Does collision detection only work with bsp maps or can I get it to work with .x files .. and other types of meshes .. ??
I tried to write a program to do it from .x mesh but it didn't work ... any help ?
I tried to write a program to do it from .x mesh but it didn't work ... any help ?