Search found 8 matches
- Sat Sep 04, 2004 4:21 am
- Forum: Project Announcements
- Topic: Viper Game Engine
- Replies: 13
- Views: 4980
Viper Game Engine
I've just started working on a game engine for irrlicht. So far its coming along nicely.. This engine will give you input, sound, physics, and various other things right out of the box. Only thing is its .NET cause I was to lazy to write it unmanaged. But Its extremly fast. The physics I hope to do ...
- Tue Aug 24, 2004 4:34 pm
- Forum: Beginners Help
- Topic: Particles and particle systems
- Replies: 22
- Views: 2649
- Wed Aug 18, 2004 4:03 am
- Forum: Beginners Help
- Topic: Particles and particle systems
- Replies: 22
- Views: 2649
Or you can have more control over the whole system. I wrote my own particle engine. Works rather nicely too. I have total control over the particle systems without modifying the irrlicht dll. All you do is attach whatever you want to the particles scene node. Be it a model, billboard, axial billboar...
- Fri Aug 13, 2004 6:07 am
- Forum: Beginners Help
- Topic: Turning particle emitter on and off
- Replies: 16
- Views: 1700
Heres an updated effect to go with the system.. I updated the sphere effect I put with it.. It now is more deserving of its name :) Also I am modifiying the engine itself to make it easier for you guys to make particle systems.. http://home.ripway.com/2004-8/157329/sphere.zip Edit: Maybe I should ma...
- Thu Aug 12, 2004 8:57 pm
- Forum: Beginners Help
- Topic: Camera Parent Doesn't Follow Correctly.
- Replies: 11
- Views: 1558
- Thu Aug 12, 2004 7:43 pm
- Forum: Beginners Help
- Topic: Camera Parent Doesn't Follow Correctly.
- Replies: 11
- Views: 1558
Code: Select all
w = (lastAnlge - currentAngle)/elapsedTime
or just a float.
Same for current angle and lastangle..
are they vectors or just a float with the current Yaw Rotation in euler angles?
- Thu Aug 12, 2004 7:41 pm
- Forum: Beginners Help
- Topic: Help with WinMain
- Replies: 6
- Views: 508
Well you have 2 choices.. create a windows application with winmain or use SDL.
Code: Select all
int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLine,int nCmdShow )
- Thu Aug 12, 2004 8:32 am
- Forum: Beginners Help
- Topic: Turning particle emitter on and off
- Replies: 16
- Views: 1700
Here you go.. I have this place but it sucks.. I mean really sucks.. Only 5mb of bandwidth per day.. But its only place I found for file storage and is free.. http://home.ripway.com/2004-8/157329/Particles.zip To see the effect in action run particles.exe and walk backwards a little bit.. Then you w...