Search found 15 matches

by Scionwest
Thu Aug 31, 2006 3:26 am
Forum: Game Programming
Topic: IrrEdit Terrain Request
Replies: 10
Views: 3398

Re: btw...

btw, i don't know whether it is a bug or it is a known issue, but this (see below) three simple steps (on pictures) get me to the "report an error to uncle Billy" window... Here it is: http://img118.imageshack.us/img118/8948/1bw1.th.jpg http://img118.imageshack.us/img118/4863/2rh9.th.jpg ...
by Scionwest
Sat Aug 19, 2006 5:45 am
Forum: Irrlicht.NET
Topic: Accessing GUI events
Replies: 8
Views: 3438

This worked Perfectly. Here is the code I used for anyone else that might need to use it. My Handler class: Public Class CHandler Implements Irrlicht.IEventReceiver Public Function OnEvent(ByVal e As Irrlicht.Event) As Boolean Implements Irrlicht.IEventReceiver.OnEvent ''Handle all of the GUI relate...
by Scionwest
Sat Aug 19, 2006 2:09 am
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4649

oh ok, I will check out that link. can I email you my project or do you know someplace I can upload it to?
by Scionwest
Thu Aug 17, 2006 6:12 pm
Forum: Irrlicht.NET
Topic: Accessing GUI events
Replies: 8
Views: 3438

Awesome! this is perfect, I will give it a shot when I get home tomarrow thanks! This should work looking at how you wrote it.
by Scionwest
Thu Aug 17, 2006 6:08 pm
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4649

Ok, I checked out the wiki and all it's tutorials are in c++. My bFullscreen boolean also defualts to false. I will post my code when I get home tomarrow and show you what I have. It's pretty much the same as above, but I made some changes because the above wasn't working so I'll post it. oh, also I...
by Scionwest
Thu Aug 17, 2006 1:26 am
Forum: Irrlicht.NET
Topic: Accessing GUI events
Replies: 8
Views: 3438

I checked over there but couldn't find anything. I will check again right now incase I missed it (probably did)
by Scionwest
Thu Aug 17, 2006 1:17 am
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4649

Ta, I deleted all of the existing binaries and overwrote my existing 1.0 .dll's with the 1.1 and then compiled. It compiles ok but when it tries to execute the above line of code for the Irrlicht device the engine bails on me
by Scionwest
Thu Aug 17, 2006 12:59 am
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4649

I tried what you recommended and that did not fix it, I received an unknown error this time. I'm not sure why 1.1 is having this issue and 1.0 does not. I will figure out someway to upload this for you. The ziped file is is 700kb can I email it to you?
by Scionwest
Wed Aug 16, 2006 3:49 pm
Forum: Irrlicht.NET
Topic: Accessing GUI events
Replies: 8
Views: 3438

I'm using the Irlicht gui controls. I will try using the IEventReciever again. I was messing with it and couldn't fin any documentation on it. Anyone have any simple examples?
by Scionwest
Wed Aug 16, 2006 3:43 pm
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4649

Thanks for the info! My code however is really basic. I'm just trying to create a device with 1.1. i 'm not messin with threads yet. I'm still at a lose. Anyone else having similar problems?

Oh ya, I'm usingvb.net
by Scionwest
Mon Aug 14, 2006 2:06 am
Forum: Irrlicht.NET
Topic: Accessing GUI events
Replies: 8
Views: 3438

Accessing GUI events

My current code is as follows Public Sub Show() Dim Background As Irrlicht.Video.ITexture = RenderingDevice.device.VideoDriver.GetTexture("Background.jpg") Dim pos As New Position2D pos.X = RenderingDevice.device.VideoDriver.ScreenSize.Width / 4 * 3 pos.Y = RenderingDevice.device.VideoDriv...
by Scionwest
Mon Aug 14, 2006 12:14 am
Forum: Irrlicht.NET
Topic: driver problem..
Replies: 1
Views: 1321

I believe you need to declare a video driver also Private driver As Irrlicht.Video.IVideoDriver and then Try If device Is Nothing Then device = New IrrlichtDevice(Irrlicht.Video.DriverType.OPENGL, New Dimension2D(c.Width, c.Height), 32, False, False, False, True, c.Handle) driver = device.videodrive...
by Scionwest
Mon Aug 14, 2006 12:09 am
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4649

Problem with 1.1

I compiled the following line with 1.0 ''get the resolution Dim m_screensize As Dimension2D = getResolution(screenSize) ''Create the rendering Device device = New IrrlichtDevice(DriverType.DIRECT3D9, m_screensize, 16, bFullScreen, True, True, False, Nothing) driver = device.VideoDriver and it compil...
by Scionwest
Sun Jul 30, 2006 9:42 pm
Forum: Beginners Help
Topic: IrrlichtDevice *device 'Unknown Identifier' error
Replies: 3
Views: 379

Thanks for the advice! Okay, if I remove the #include "mnuMain.h" from my RPG.h header and declare the 'device' variable like you said it fixed the problem, but when I add the following line #include "mnuMain.h" to my RPH.h I recieve 16 different errors now. c:\Documents and Sett...
by Scionwest
Sun Jul 30, 2006 4:40 am
Forum: Beginners Help
Topic: IrrlichtDevice *device 'Unknown Identifier' error
Replies: 3
Views: 379

IrrlichtDevice *device 'Unknown Identifier' error

I'm at a complete loss here. I've been running through the examples included with the engine and I've been making changes to them as I needed for my game but when I compile the game I get 23 error messages saying that the 'device' (an IrrlichtDevice declared variable) is an unknown identifier. The f...