Search found 15 matches
- Thu Aug 31, 2006 3:26 am
- Forum: Game Programming
- Topic: IrrEdit Terrain Request
- Replies: 10
- Views: 3429
Re: btw...
btw, i don't know whether it is a bug or it is a known issue, but this (see below) three simple steps (on pictures) get me to the "report an error to uncle Billy" window... Here it is: http://img118.imageshack.us/img118/8948/1bw1.th.jpg http://img118.imageshack.us/img118/4863/2rh9.th.jpg ...
- Sat Aug 19, 2006 5:45 am
- Forum: Irrlicht.NET
- Topic: Accessing GUI events
- Replies: 8
- Views: 3533
This worked Perfectly. Here is the code I used for anyone else that might need to use it. My Handler class: Public Class CHandler Implements Irrlicht.IEventReceiver Public Function OnEvent(ByVal e As Irrlicht.Event) As Boolean Implements Irrlicht.IEventReceiver.OnEvent ''Handle all of the GUI relate...
- Sat Aug 19, 2006 2:09 am
- Forum: Irrlicht.NET
- Topic: Problem with 1.1
- Replies: 15
- Views: 4921
- Thu Aug 17, 2006 6:12 pm
- Forum: Irrlicht.NET
- Topic: Accessing GUI events
- Replies: 8
- Views: 3533
- Thu Aug 17, 2006 6:08 pm
- Forum: Irrlicht.NET
- Topic: Problem with 1.1
- Replies: 15
- Views: 4921
Ok, I checked out the wiki and all it's tutorials are in c++. My bFullscreen boolean also defualts to false. I will post my code when I get home tomarrow and show you what I have. It's pretty much the same as above, but I made some changes because the above wasn't working so I'll post it. oh, also I...
- Thu Aug 17, 2006 1:26 am
- Forum: Irrlicht.NET
- Topic: Accessing GUI events
- Replies: 8
- Views: 3533
- Thu Aug 17, 2006 1:17 am
- Forum: Irrlicht.NET
- Topic: Problem with 1.1
- Replies: 15
- Views: 4921
- Thu Aug 17, 2006 12:59 am
- Forum: Irrlicht.NET
- Topic: Problem with 1.1
- Replies: 15
- Views: 4921
- Wed Aug 16, 2006 3:49 pm
- Forum: Irrlicht.NET
- Topic: Accessing GUI events
- Replies: 8
- Views: 3533
- Wed Aug 16, 2006 3:43 pm
- Forum: Irrlicht.NET
- Topic: Problem with 1.1
- Replies: 15
- Views: 4921
- Mon Aug 14, 2006 2:06 am
- Forum: Irrlicht.NET
- Topic: Accessing GUI events
- Replies: 8
- Views: 3533
Accessing GUI events
My current code is as follows Public Sub Show() Dim Background As Irrlicht.Video.ITexture = RenderingDevice.device.VideoDriver.GetTexture("Background.jpg") Dim pos As New Position2D pos.X = RenderingDevice.device.VideoDriver.ScreenSize.Width / 4 * 3 pos.Y = RenderingDevice.device.VideoDriv...
- Mon Aug 14, 2006 12:14 am
- Forum: Irrlicht.NET
- Topic: driver problem..
- Replies: 1
- Views: 1336
I believe you need to declare a video driver also Private driver As Irrlicht.Video.IVideoDriver and then Try If device Is Nothing Then device = New IrrlichtDevice(Irrlicht.Video.DriverType.OPENGL, New Dimension2D(c.Width, c.Height), 32, False, False, False, True, c.Handle) driver = device.videodrive...
- Mon Aug 14, 2006 12:09 am
- Forum: Irrlicht.NET
- Topic: Problem with 1.1
- Replies: 15
- Views: 4921
Problem with 1.1
I compiled the following line with 1.0 ''get the resolution Dim m_screensize As Dimension2D = getResolution(screenSize) ''Create the rendering Device device = New IrrlichtDevice(DriverType.DIRECT3D9, m_screensize, 16, bFullScreen, True, True, False, Nothing) driver = device.VideoDriver and it compil...
- Sun Jul 30, 2006 9:42 pm
- Forum: Beginners Help
- Topic: IrrlichtDevice *device 'Unknown Identifier' error
- Replies: 3
- Views: 400
- Sun Jul 30, 2006 4:40 am
- Forum: Beginners Help
- Topic: IrrlichtDevice *device 'Unknown Identifier' error
- Replies: 3
- Views: 400
IrrlichtDevice *device 'Unknown Identifier' error
I'm at a complete loss here. I've been running through the examples included with the engine and I've been making changes to them as I needed for my game but when I compile the game I get 23 error messages saying that the 'device' (an IrrlichtDevice declared variable) is an unknown identifier. The f...