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- Fri Aug 04, 2006 8:51 pm
- Forum: Code Snippets
- Topic: Attach weapons to bones (X & ms3d) -code snippet-
- Replies: 14
- Views: 13324
oops?
hi. Cristian, i had no problems with your code at all (im currently adding it to the movement tutorial on the main site), however, right when i added this part: weapon_node->setPosition(((scene::IAnimatedMeshMS3D*)weapon_mesh)->getMatrixOfJoint(JointNo,0)->getTranslation()); weapon_node->setRotation...