heh. Thanks. As soon as I posted I went back and changed it to something which has the same signature, AddCubeSceneNode.
Your quick response is still appreciated! Now I know what the deal is and I am not wondering.
Search found 2 matches
- Tue Aug 08, 2006 4:13 am
- Forum: Irrlicht.NET
- Topic: AddTestSceneNode missing?
- Replies: 2
- Views: 1411
- Tue Aug 08, 2006 3:51 am
- Forum: Irrlicht.NET
- Topic: AddTestSceneNode missing?
- Replies: 2
- Views: 1411
AddTestSceneNode missing?
Several of the samples have AddTestSceneNode function which my compiler can't find and I don't see in the source code in C++ nor C#. Any ideas?
Thanks!
Thanks!
Code: Select all
// create test scene node 1, with the new created material type 1
ISceneNode node = smgr.AddTestSceneNode(50,null,0,new Vector3D(0,0,0));