Search found 9 matches

by itx
Tue Aug 31, 2010 9:38 am
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 68277

Garfinkle TNX ALOT for this build ;) work perfect on iOS 3.2 and 4.0!!! paupawsan - just set "Header Search Paths" in the Debug configuration to same values as in Release configuration P.S. For build 3.2 version need to comment #import <CoreMotion/CoreMotion.h> line in IrrlichtTemplateAppD...
by itx
Mon Feb 09, 2009 3:03 pm
Forum: Project Announcements
Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
Replies: 338
Views: 117118

Bug?

Im try to use tiles buts seems here bug with filtering

Im use this image:
http://mpog.ru/files/dirt_x_44.bmp

here a bug:
http://mpog.ru/files/bug.bmp
by itx
Wed Oct 31, 2007 10:15 am
Forum: Project Announcements
Topic: Realistic water scene node
Replies: 255
Views: 278607

Small bug ;(
If we append on scene any object with shadow, wataer disapepar
by itx
Tue Dec 26, 2006 3:55 pm
Forum: Bug reports
Topic: [1.2]setMD2Animation(x), plays x and animations after x
Replies: 5
Views: 1338

UP! ;-)
Same problem with .md2 and with .x models ;(
by itx
Tue Dec 05, 2006 9:54 am
Forum: Open Discussion and Dev Announcements
Topic: 32 bit indicies patch for the 1.2v...
Replies: 27
Views: 4207

dazedandconfused 257x257 terrain also not working, so only 127x127 available (and yes of course 256x256)

Run calc.exe 257*257=? , undrstand now?
by itx
Thu Nov 30, 2006 11:49 am
Forum: Open Discussion and Dev Announcements
Topic: 32 bit indicies patch for the 1.2v...
Replies: 27
Views: 4207

512x512 terrains - its reason for 32bit ;-(
by itx
Mon Aug 28, 2006 8:55 am
Forum: Project Announcements
Topic: Wow Camera
Replies: 27
Views: 15379

Windows shutdown on camra code ;(
by itx
Fri Aug 25, 2006 8:45 am
Forum: Project Announcements
Topic: Wow Camera
Replies: 27
Views: 15379

Many old code incompatible with Irrlicht 1.1 ;(
So use 1.0, hope in 1.2 all 1.1 bugs can be fixed (1.1 have ALOT of bugs)
by itx
Thu Aug 10, 2006 12:48 pm
Forum: Bug reports
Topic: 1.1 particles scale bug
Replies: 0
Views: 180

1.1 particles scale bug

In 1.1 version, im can't scale particles with setScale() function, its don;t work anymore.