Hi,
I'm just starting again to use IrrLicht.NET, but noticed in the forum there are a number of different wrappers for the IrrLicht now..
Which is the best and more stable version to use for a windows form application?
Thanks
Gibbo
Search found 8 matches
- Fri Oct 06, 2006 8:43 am
- Forum: Irrlicht.NET
- Topic: Which Wrapper??
- Replies: 1
- Views: 1361
- Fri Aug 18, 2006 9:58 am
- Forum: Irrlicht.NET
- Topic: Problems with Lights.
- Replies: 0
- Views: 1098
Problems with Lights.
Hi, Was wondering if anybody else had noticed the problems with the lighting, when using IrrLicht.NET? Well I was running through the demos... Example under the Examples.NET folder isn't working correctly! It's almost the same as the SpecialFX example under the Examples folder, yet this one is worki...
- Thu Aug 17, 2006 4:14 pm
- Forum: Irrlicht.NET
- Topic: Lighting Problems and Gouraud shading..
- Replies: 0
- Views: 1290
Lighting Problems and Gouraud shading..
Hi, I'm having a few problems with lights, in that I can't seem to get them to work correctly. They always seem to come out to white.. I've load a 3DS model that has got some smooth shading meshes. But when I turn on the Gouraud Shading for the material for the Node, it seems to have no effect? So N...
- Thu Aug 17, 2006 3:50 pm
- Forum: Irrlicht.NET
- Topic: Custom Animation
- Replies: 0
- Views: 1223
Custom Animation
Hi, I'm looking for a way to animate a node, so that I can do one of the following: 1) Rotate the node by a given degree and then stop. 2) Translate the node by a given amount with a step size. 3) Follow a path, translating and rotating the note at certain points. I noticed that it is possible to cr...
- Wed Aug 16, 2006 1:29 pm
- Forum: Irrlicht.NET
- Topic: Camera Rotations / Scene Rotations
- Replies: 3
- Views: 2455
Camera Rotations / Scene Rotations
Hi, I'm new to Irrlicht.. I'm trying to use the Irrlicht.Net with C#.. I'm trying to make the camera orbit the target point, but wasn't havening much luck. So thought I'd rotate the root node instead.. But that didn't seem to be working either.. Irrlicht.Core.Vector3D Degrees = model.RelativeTransfo...
- Thu Aug 10, 2006 4:16 pm
- Forum: Irrlicht.NET
- Topic: Windows Form Example
- Replies: 1
- Views: 1644
Windows Form Example
Hi, Was wondering if anybody has any windows forms examples, where the scene is controlled via the windows form/events. I.E. Buttons to manipulate the camera and scene. I'm looking to create an application to view 3DS meshs, but I want to use the Windows GUI instead of the IrrLicht gui.. Many thanks...
- Thu Aug 10, 2006 1:43 pm
- Forum: Irrlicht.NET
- Topic: Camera Direction
- Replies: 0
- Views: 1230
Camera Direction
Hi, Was wondering if it was possible to get the camera direction back? I've got the active cam, which has the updirection on which is useful.. But there is direction or normal. I looked at the target, which seems to always be 0,0,0 and used the cam.position and cam.AbsolutePosition to create a vecto...
- Thu Aug 10, 2006 1:39 pm
- Forum: Irrlicht.NET
- Topic: UserControl for Windows Forms.
- Replies: 2
- Views: 1665
UserControl for Windows Forms.
Hi, Was wondering if anybody had embedded the Irrlicht.NET into a usercontrol so that it can just be placed on a Windows Form? I've started it, by creating a usercontrol and using then attaching the Irrlicht device to that. This seemed to work the resolution looked crappy, so end up placing a pictur...