Not sure about rewriting - that would seem a bit pointless (why not make a new library entirely in that case).
The more useful solution (IMHO) would be to write a C-based library wrapper for Irrlicht. This could be easily used by D (D can easily interface with C, but not C++).
This library would ...
Search found 12 matches
- Sat Mar 17, 2007 8:10 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht For D
- Replies: 9
- Views: 1069
- Fri Sep 08, 2006 12:48 pm
- Forum: Beginners Help
- Topic: Recommended Modeller & Format (for Mac!)
- Replies: 4
- Views: 364
Recommended Modeller & Format (for Mac!)
Hi, I'm using Irrlicht on a mac. I've been using wings3d to create some simple models, in obj format. What are the preferred modellers & formats for Irrlicht? I understand obj doesn't support alpha models, so that would be a problem. Also, I don't like Blender:-)
Thanks for your opinions.
graham
Thanks for your opinions.
graham
- Mon Sep 04, 2006 8:27 pm
- Forum: Beginners Help
- Topic: Fullscreen mac mouse problem (bug ot setup issue?)
- Replies: 4
- Views: 293
- Mon Sep 04, 2006 3:19 pm
- Forum: Beginners Help
- Topic: Fullscreen mac mouse problem (bug ot setup issue?)
- Replies: 4
- Views: 293
- Sun Sep 03, 2006 10:33 pm
- Forum: Beginners Help
- Topic: Fullscreen mac mouse problem (bug ot setup issue?)
- Replies: 4
- Views: 293
Fullscreen mac mouse problem (bug ot setup issue?)
Hi, when running the Quake3Map demo on the mac, the cursor doesn't work for rotating the camera when in fullscreen. It works in windowed mode. Any idea why this is? Is it a bug in the mac version of Irrlicht or have I not set things up correctly?
Thanks!
Thanks!
- Thu Aug 31, 2006 9:33 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321
- Wed Aug 30, 2006 9:44 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321
- Tue Aug 15, 2006 6:47 am
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321
- Sun Aug 13, 2006 10:39 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321
- Sun Aug 13, 2006 7:24 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321
Nope, that wasn't it, it was already within that namespace. What actually was the problem was that I had an empty, local, irrlicht.h. So it actually wasn't pulling in the real irrlicht.h. Doh!zenaku wrote:try addingmacdonag wrote:That's within "namespace irr {}" of course.
Code: Select all
using namespace irr;
- Sun Aug 13, 2006 12:30 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321
- Sun Aug 13, 2006 12:28 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Python bindings, anyone?
- Replies: 47
- Views: 6321