Search found 40 matches

by shivanraptor
Thu Nov 09, 2006 8:12 am
Forum: Irrlicht.NET
Topic: Managing game states in .NET approach
Replies: 2
Views: 1718

My display class , with some silly debugging messages . public class TGraphics3D { // private variables IrrlichtDevice device; ISceneManager smgr; IVideoDriver driver; IGUIEnvironment env; Control control; IGUISkin skin; // public variables public static bool paused = false; public static int displa...
by shivanraptor
Thu Nov 09, 2006 8:11 am
Forum: Irrlicht.NET
Topic: Managing game states in .NET approach
Replies: 2
Views: 1718

Managing game states in .NET approach

How can I manage game states in .NET approach ? i have multiple User Interfaces , and I want to swich between them . i have written some codes for it . but i change my mode , it hangs . My windows form , with a single picture box control only . public partial class MainScreen : Form { TGraphics3D t3...
by shivanraptor
Thu Nov 09, 2006 7:53 am
Forum: Irrlicht.NET
Topic: [GUI] How to use two fonts?
Replies: 1
Views: 1583

i want to know too .
i can only use 1 font by GetFont() method on 1 skin .

i am thinking of a method ...
build all buttons with their own images,
so we can use any font we like .

strange though .
by shivanraptor
Thu Nov 09, 2006 7:48 am
Forum: Irrlicht.NET
Topic: Remove all GUI Elements in .NET approach
Replies: 0
Views: 1315

Remove all GUI Elements in .NET approach

in the post linked below, there is a way to remove all GUI elements . http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=15529&highlight=game+state yet , it is written in C++ . for C# , there does not exist the methods ( Environment->GetRootGUIElement()->GetChildren() ) . i don't know how ca...
by shivanraptor
Thu Sep 07, 2006 6:10 am
Forum: Irrlicht.NET
Topic: Irrlicht.Net.DLL throws "System.NullReferenceException&
Replies: 4
Views: 2221

i am a newbie too . i discover that if you don't put the Irrlicht.dll with Irrlicht.NET.dll , it throws NullReferenceException / FileNotFoundException . so put them together . Irrlicht.dll needs to be copied manually . does anybody know how to copy automatically during compile in Visual Studio 2005 ...
by shivanraptor
Thu Aug 17, 2006 11:01 am
Forum: Beginners Help
Topic: Graphics on Irrlicht
Replies: 5
Views: 408

yes , it solved the problem .
thanks for help
by shivanraptor
Thu Aug 17, 2006 3:47 am
Forum: Beginners Help
Topic: About Irrlicht.Video.IVideoDriver.GetTexture()
Replies: 1
Views: 88

About Irrlicht.Video.IVideoDriver.GetTexture()

Which format does it support ? Also , I found that if I load a picture with original color depth = 16-bit and current color depth = 24-bit , the function will return null . This makes me found another error on another class : Irrlicht.Video.Draw2DImage() , it does not prompt any error when the sourc...
by shivanraptor
Thu Aug 17, 2006 3:37 am
Forum: Beginners Help
Topic: Graphics on Irrlicht
Replies: 5
Views: 408

Graphics on Irrlicht

My graphics in Irrlicht looks strange . http://www.hkrcg.com/skybox/prtscn.jpg but the original image looks like this : http://www.hkrcg.com/skybox/gauge_model1.bmp The pic uses Adobe Illustrator CS to make it . using CMYK mode . I then copy it to Adobe Photoshop CS for further tunings. I first chan...
by shivanraptor
Thu Aug 17, 2006 2:33 am
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4864

DriverType dt = DriverType.DIRECT3D9; IrrlichtDevice device = new IrrlichtDevice(dt , new Dimension2D(1024, 768), 32, false, true, true); I use this code and I receive the error I mentioned before . I have cleaned up the project and re-compiled the project after i overwrite Irrlicht.NET.dll and Irr...
by shivanraptor
Tue Aug 15, 2006 6:05 am
Forum: Irrlicht.NET
Topic: Problem with 1.1
Replies: 15
Views: 4864

i have the exactly same problem with you .
version 1.0 works perfectly for me .
please help !

my config :
Irrlicht 1.1
Microsoft Visual C# Express 2005 , testing Tutorial 2 of examples.NET
.NET Framework 2.0
DirectX 9 SDK June 2006